Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,204 Active3,347 Wipes · 3 h125 48 h

Station XX-15344 · recording

The Saloon

Online 209.192.255.59:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 15
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 15 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
53/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
41/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
52/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on The Saloon?

Generated by the game, the map on The Saloon is procedural, size 2,500 with seed 17274. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on The Saloon?

You will find no gather rate in the name of The Saloon. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on The Saloon right now?

At this moment, The Saloon records 0 players across 15 slots. The seven-day average for this server is 0 players.

How does The Saloon rank against other Rust servers?

On player hours for the past week, The Saloon sits at #15,344, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does The Saloon stay online?

The Saloon is up at the moment. The uptime it reports puts its last restart about 6 days 10 hours ago. It was up 100% of the time across the last 5 full days: 120 of 120 hours. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

How well does The Saloon perform under load?

Its average server fps over the last 48 hours was 247, and it never dropped below 227. The world held up to 30,574 entities at its peak, buildings and deployables included. It reached a ceiling of 4,382 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does The Saloon run from?

Nothing about a region comes from The Saloon. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 209.192.255.59:28015.

Which Rust version is The Saloon running?

The Saloon is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does The Saloon wipe, and on which days?

On record so far are too few of The Saloon's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 17 days 23 hours.

Server tags

What do the server tags on The Saloon mean?

Tags published by The Saloon and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does The Saloon appear?

The Rust Server Trends lists that take in The Saloon are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto The Saloon?

You can connect by pressing F1 in Rust and typing client.connect 209.192.255.59:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.