Station XX-15341 · recording
Rust Practice
Online 209.192.255.43:27093 checked 9m ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Practice?
The procedural map on Rust Practice is size 3,750 with seed 89346548, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust Practice?
You will find no gather rate in the name of Rust Practice. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Rust Practice right now?
At this moment, Rust Practice records 0 players across 2 slots. The population averaged 0 players over the past week.
How does Rust Practice rank against other Rust servers?
On player hours for the past week, Rust Practice sits at #15,341, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Rust Practice stay online?
As recorded now, Rust Practice is running. Going by the uptime figure it reports, it restarted about 45 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 19 October 2026 is when Rust Server Trends first recorded it.
Does Rust Practice hold a steady tick rate?
The 48-hour average is 120 server fps; 100 is the lowest observed. At its highest, it carried 81,322 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,007 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rust Practice run from?
Nothing about a region comes from Rust Practice. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 209.192.255.43:27093 is the address it uses.
Which Rust version is Rust Practice running?
Rust Practice is running Rust network protocol 2635 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Rust Practice wipe, and on which days?
The rhythm of Rust Practice cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 20 days 10 hours.
Tags
What do the server tags on Rust Practice mean?
The game's server browser reads the tags Rust Practice publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Practice appear?
The Rust Server Trends lists that take in Rust Practice are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Rust Practice?
You can connect by pressing F1 in Rust and typing client.connect 209.192.255.43:27093 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.