Station XX-15323 · no signal
Friends Rust
Offline 209.126.84.122:28015 checked 7h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 00:08 UTC20d ago | M0.7▲rising | 5 | – | running | 0 | |
| Thu 8 Oct, 03:11 UTC21d ago | M0.6▲rising | 4 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Friends Rust?
Generated by the game, the map on Friends Rust is procedural, size 2,000 with seed 1323. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Friends Rust?
You will find no gather rate in the name of Friends Rust. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Friends Rust?
No players are recorded on Friends Rust at this moment; it is offline, and the last sighting was 7 hours ago. The seven-day average for this server is 0 players.
How does Friends Rust rank against other Rust servers?
On player hours for the past week, Friends Rust sits at #15,323, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Friends Rust stay online?
No contact with Friends Rust right now, and the last recorded contact was 7 hours ago. Its reported uptime points to a restart about 5 days 22 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 8 October 2026 is when Rust Server Trends first recorded it.
How well does Friends Rust perform under load?
Across the last 48 hours it averaged 29 server fps, with a floor of 18. At its highest, it carried 18,296 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,224 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Friends Rust run from?
A region is not published by Friends Rust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 209.126.84.122:28015 is the address it uses.
What build of Rust does Friends Rust use?
On Linux, Friends Rust runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Friends Rust?
4 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 28 hours after the wipe.
On what timetable does Friends Rust run its wipes?
The rhythm of Friends Rust cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 11 hours is how long the current world has been running.
Tags
What do the server tags on Friends Rust mean?
Tags published by Friends Rust and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Friends Rust appear?
You will find Friends Rust on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Friends Rust?
You can connect by pressing F1 in Rust and typing client.connect 209.126.84.122:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.