Rust Server TrendsSeismic network · station log
Recording Stations11,769 Players61,343 Active3,535 Wipes · 3 h127 48 h

Station NA-15339 · no signal

[US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla

Offline NA 209.126.2.184:28074 checked 1d ago

monthly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,339
top 69% · #1521 in NA
Last wipe
26d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0001:0004:0006:0009:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0001:0004:0006:0009:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap
2.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 22:08 UTC FW27d ago M0.0steady 0 – running 0
Fri 25 Sep, 14:46 UTC33d ago M0.0steady 1 halved by day 1 6.3 days 1
Thu 24 Sep, 22:45 UTC33d ago M0.0rising 1 – 0.7 days 0
Sat 19 Sep, 16:03 UTC39d ago M0.3rising 3 halved by day 2 5.3 days 1
Tue 15 Sep, 20:17 UTC43d ago M0.0rising 2 halved by day 2 3.8 days 1
Mon 14 Sep, 04:27 UTC44d ago M0.3rising 2 – 1.7 days 0
Sun 13 Sep, 15:53 UTC45d ago M0.0rising 1 – 0.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla?

Generated by the game, the map on [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla is procedural, size 4,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla?

The name of [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla right now?

A reading taken now finds [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla offline; the most recent activity was 35 hours ago. Averaged across the last seven days, the population was 0 players.

How does [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla rank against other Rust servers?

For player hours across the last seven days, [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla takes #15,339 overall and #1,521 in North America, inside the top 69% of all ranked servers.

Operator and location

How reliably does [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla stay online?

As recorded now, [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla is not reachable, the last contact having been 35 hours ago. Going by the uptime figure it reports, it restarted about 2 hours ago. 156 of 168 hours in the last 7 full days were up time, 93% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla hold a steady tick rate?

The 48-hour average is 60 server fps; 55 is the lowest observed. At its highest, it carried 6,962 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,843 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla run from?

With its NA tag, [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 209.126.2.184:28074 is the address it uses.

What build of Rust does [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla use?

Rust network protocol 2635 and build 168909 on Linux is what [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

How often does [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla wipe, and on which days?

The force wipe is the only wipe [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days 22 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla mean?

The game's server browser reads the tags [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla publishes: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla appear?

You will find [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to [US] UniqueRust.com WaterWorld | 3x3 Nexus Grid | Vanilla?

Enter client.connect 209.126.2.184:28074 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/hzEfhJ8WMH.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.