Station NA-13092 · no signal
[US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases
Offline NA 209.126.2.184:28023 checked 1d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,092
- top 59% · #1413 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:42 UTC FW27d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?
Generated by the game, the map on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases is procedural, size 4,250 with seed 330014502. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?
Going by its name, [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases runs 2x gather. 5 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?
[US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases is not responding at this moment and is offline, last seen 43 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases rank against other Rust servers?
For player hours across the last seven days, [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases takes #13,092 overall and #1,413 in North America, inside the top 59% of all ranked servers.
Operator and location
How reliably does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases stay online?
[US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases is down at the moment; the last recorded contact was 43 hours ago. Going by the uptime figure it reports, it restarted about 23 hours ago. It was up 79% of the time across the last 7 full days: 132 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases hold a steady tick rate?
The 48-hour average is 41 server fps; 39 is the lowest observed. At its highest, it carried 70,920 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,733 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases run from?
With its NA tag, [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 209.126.2.184:28023.
Which Rust version is [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases running?
[US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?
On average, the busiest point of its recent wipes drew 2 players. 25 hours after the latest wipe, the crowd peaked.
On what timetable does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases run its wipes?
At the force wipe each month [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 7 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases mean?
Tags published by [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases appear?
The Rust Server Trends lists that take in [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Join the server
What steps get you onto [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?
To join, enter client.connect 209.126.2.184:28023 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://apacherocket.tebex.io/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.