Station XX-11541 · recording
Cynic Custom Vehicles - dev
Online 208.88.69.29:28060 checked 8m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,541
- top 52%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Cynic Custom Vehicles - dev?
The procedural map on Cynic Custom Vehicles - dev is size 3,000 with seed 7331, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Cynic Custom Vehicles - dev?
The name of Cynic Custom Vehicles - dev gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Cynic Custom Vehicles - dev right now?
At this moment, Cynic Custom Vehicles - dev records 0 players across 10 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Cynic Custom Vehicles - dev rank against other Rust servers?
On player hours for the past week, Cynic Custom Vehicles - dev sits at #11,541, which puts it inside the top 52% of every ranked server.
Server facts
How reliably does Cynic Custom Vehicles - dev stay online?
As recorded now, Cynic Custom Vehicles - dev is running. Going by the uptime figure it reports, it restarted about 4 days 1 hours ago. It was up 99% of the time across the last 3 full days: 71 of 72 hours. 25 October 2026 is when Rust Server Trends first recorded it.
How well does Cynic Custom Vehicles - dev perform under load?
Its average server fps over the last 48 hours was 219, and it never dropped below 87. At its highest, it carried 49,004 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,751 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Cynic Custom Vehicles - dev run from?
Nothing about a region comes from Cynic Custom Vehicles - dev. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 208.88.69.29:28060.
What build of Rust does Cynic Custom Vehicles - dev use?
Rust network protocol 2635 and build 168909 on Linux is what Cynic Custom Vehicles - dev runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Cynic Custom Vehicles - dev wipe, and on which days?
On record so far are too few of Cynic Custom Vehicles - dev's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 4 days 3 hours.
Server tags
What do the server tags on Cynic Custom Vehicles - dev mean?
Tags published by Cynic Custom Vehicles - dev and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; osmium (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Cynic Custom Vehicles - dev appear?
You will find Cynic Custom Vehicles - dev on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to Cynic Custom Vehicles - dev?
Enter client.connect 208.88.69.29:28060 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.