Station XX-15874 · no signal
osmium dev w17-dev (local)
Offline 208.88.69.27:28904 checked 20d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,874
- top 72%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 24players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 0 hours in, with 6 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 11:05 UTC21d ago | M0.0■steady | 24+6 queue | – | running | 24 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on osmium dev w17-dev (local)?
The map on osmium dev w17-dev (local) is procedural, produced by the game.
Which settings and rules apply on osmium dev w17-dev (local)?
You will find no gather rate in the name of osmium dev w17-dev (local). At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on osmium dev w17-dev (local)?
osmium dev w17-dev (local) is not responding at this moment and is offline, last seen 20 days 23 hours ago.
How does osmium dev w17-dev (local) rank against other Rust servers?
On player hours for the past week, osmium dev w17-dev (local) sits at #15,874, which puts it inside the top 72% of every ranked server.
Operator and location
How reliably does osmium dev w17-dev (local) stay online?
osmium dev w17-dev (local) is down at the moment; the last recorded contact was 20 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 8 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is osmium dev w17-dev (local) hosted?
No region is published by osmium dev w17-dev (local). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 208.88.69.27:28904.
What build of Rust does osmium dev w17-dev (local) use?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev w17-dev (local) runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on osmium dev w17-dev (local)?
On average, the busiest point of its recent wipes drew 24 players. 0 hours after the latest wipe the crowd peaked, with 6 waiting in the queue.
On what timetable does osmium dev w17-dev (local) run its wipes?
Too few wipes of osmium dev w17-dev (local) are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 21 days 2 hours.
Server tags
What do the server tags on osmium dev w17-dev (local) mean?
These are the tags osmium dev w17-dev (local) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): It runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does osmium dev w17-dev (local) appear?
These Rust Server Trends lists include osmium dev w17-dev (local): Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto osmium dev w17-dev (local)?
You can connect by pressing F1 in Rust and typing client.connect 208.88.69.27:28904 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.