Station XX-15527 · no signal
osmium dev w15a (local)
Offline 208.88.69.27:28880 checked 21d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,527
- top 70%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on osmium dev w15a (local)?
osmium dev w15a (local) uses a procedural map, which the game generates.
Which settings and rules apply on osmium dev w15a (local)?
No gather rate appears in the name of osmium dev w15a (local). The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on osmium dev w15a (local) right now?
No players are recorded on osmium dev w15a (local) at this moment; it is offline, and the last sighting was 21 days 15 hours ago.
How does osmium dev w15a (local) rank against other Rust servers?
On player hours for the past week, osmium dev w15a (local) sits at #15,527, which puts it inside the top 70% of every ranked server.
Server details
How reliably does osmium dev w15a (local) stay online?
As recorded now, osmium dev w15a (local) is not reachable, the last contact having been 21 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 8 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does osmium dev w15a (local) run from?
No region is published by osmium dev w15a (local). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 208.88.69.27:28880.
Which Rust version is osmium dev w15a (local) running?
osmium dev w15a (local) is running Rust network protocol 2634 and build 167231 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does osmium dev w15a (local) wipe, and on which days?
On record so far are too few of osmium dev w15a (local)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 16 hours.
Tags
What do the server tags on osmium dev w15a (local) mean?
The game's server browser reads the tags osmium dev w15a (local) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does osmium dev w15a (local) appear?
These Rust Server Trends lists include osmium dev w15a (local): Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to osmium dev w15a (local)?
To join, enter client.connect 208.88.69.27:28880 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.