Station XX-15339 · no signal
osmium dev rustedit-check (local)
Offline 208.88.69.27:28855 checked 6d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 18:49 UTC6d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on osmium dev rustedit-check (local)?
The name of osmium dev rustedit-check (local) gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on osmium dev rustedit-check (local) right now?
A reading taken now finds osmium dev rustedit-check (local) offline; the most recent activity was 6 days 12 hours ago. The population averaged 0 players over the past week.
How does osmium dev rustedit-check (local) rank against other Rust servers?
On player hours for the past week, osmium dev rustedit-check (local) sits at #15,339, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does osmium dev rustedit-check (local) stay online?
As recorded now, osmium dev rustedit-check (local) is not reachable, the last contact having been 6 days 12 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. 22 October 2026 is when Rust Server Trends first recorded it.
Which region does osmium dev rustedit-check (local) run from?
No region is published by osmium dev rustedit-check (local). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 208.88.69.27:28855.
Which Rust version is osmium dev rustedit-check (local) running?
osmium dev rustedit-check (local) is running Rust network protocol 2634 and build 167231 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on osmium dev rustedit-check (local)?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does osmium dev rustedit-check (local) wipe, and on which days?
Too few wipes of osmium dev rustedit-check (local) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 12 hours is how long the current world has been running.
Tags
What do the server tags on osmium dev rustedit-check (local) mean?
The game's server browser reads the tags osmium dev rustedit-check (local) publishes: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; osmium (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does osmium dev rustedit-check (local) appear?
The Rust Server Trends lists that take in osmium dev rustedit-check (local) are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to osmium dev rustedit-check (local)?
To join, enter client.connect 208.88.69.27:28855 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.