Rust Server TrendsSeismic network · station log
Recording Stations11,685 Players51,425 Active3,180 Wipes · 3 h127 48 h

Station XX-15335 · no signal

osmium dev rustedit-check (local)

Offline 208.88.69.27:28851 checked 6d ago

moddedoxide
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 17:59 UTC6d ago M0.0steady 0 – – running 0
Sat 17 Oct, 23:07 UTC11d ago M0.0steady 0 – 4.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
125/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
190/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
66/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
23/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on osmium dev rustedit-check (local)?

The name of osmium dev rustedit-check (local) gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on osmium dev rustedit-check (local)?

A reading taken now finds osmium dev rustedit-check (local) offline; the most recent activity was 6 days 15 hours ago. The population averaged 0 players over the past week.

How does osmium dev rustedit-check (local) rank against other Rust servers?

On player hours for the past week, osmium dev rustedit-check (local) sits at #15,335, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does osmium dev rustedit-check (local) stay online?

As recorded now, osmium dev rustedit-check (local) is not reachable, the last contact having been 6 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 1, or 1% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

Where in the world is osmium dev rustedit-check (local) hosted?

A region is not published by osmium dev rustedit-check (local). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 208.88.69.27:28851 is the address it uses.

Which Rust version is osmium dev rustedit-check (local) running?

On Linux, osmium dev rustedit-check (local) runs Rust network protocol 2634 and build 167231. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on osmium dev rustedit-check (local)?

0 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On what timetable does osmium dev rustedit-check (local) run its wipes?

The rhythm of osmium dev rustedit-check (local) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 15 hours.

Lists and tags

What do the server tags on osmium dev rustedit-check (local) mean?

Tags published by osmium dev rustedit-check (local) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): It runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; osmium (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does osmium dev rustedit-check (local) appear?

You will find osmium dev rustedit-check (local) on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to osmium dev rustedit-check (local)?

To join, enter client.connect 208.88.69.27:28851 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build It runs game build 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

osmium
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.