Station XX-15349 · no signal
osmium dev extcheck-managed (local)
Offline 208.88.69.27:28841 checked 7d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 04:38 UTC7d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on osmium dev extcheck-managed (local)?
osmium dev extcheck-managed (local) uses a procedural map, which the game generates.
Which settings and rules apply on osmium dev extcheck-managed (local)?
The name of osmium dev extcheck-managed (local) gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on osmium dev extcheck-managed (local)?
A reading taken now finds osmium dev extcheck-managed (local) offline; the most recent activity was 7 days 4 hours ago. Averaged across the last seven days, the population was 0 players.
How does osmium dev extcheck-managed (local) rank against other Rust servers?
On player hours for the past week, osmium dev extcheck-managed (local) sits at #15,349, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does osmium dev extcheck-managed (local) stay online?
As recorded now, osmium dev extcheck-managed (local) is not reachable, the last contact having been 7 days 4 hours ago. Of the 144 hours in the last 6 full days, it was up for 0, or 0% of the time. On 22 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is osmium dev extcheck-managed (local) hosted?
Nothing about a region comes from osmium dev extcheck-managed (local). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 208.88.69.27:28841 is the address it uses.
What build of Rust does osmium dev extcheck-managed (local) use?
osmium dev extcheck-managed (local) is running Rust network protocol 2634 and build 167231 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on osmium dev extcheck-managed (local)?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does osmium dev extcheck-managed (local) wipe, and on which days?
On record so far are too few of osmium dev extcheck-managed (local)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 4 hours.
Lists and tags
What do the server tags on osmium dev extcheck-managed (local) mean?
Tags published by osmium dev extcheck-managed (local) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; osmium (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does osmium dev extcheck-managed (local) appear?
These Rust Server Trends lists include osmium dev extcheck-managed (local): Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto osmium dev extcheck-managed (local)?
You can connect by pressing F1 in Rust and typing client.connect 208.88.69.27:28841 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.