Station XX-15324 · no signal
osmium dev ld-o7b (local)
Offline 208.88.69.27:28838 checked 11d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,324
- top 70%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 23:04 UTC11d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on osmium dev ld-o7b (local)?
The map on osmium dev ld-o7b (local) is procedural, produced by the game.
Which settings and rules apply on osmium dev ld-o7b (local)?
You will find no gather rate in the name of osmium dev ld-o7b (local). The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on osmium dev ld-o7b (local) right now?
osmium dev ld-o7b (local) is not responding at this moment and is offline, last seen 11 days 16 hours ago.
How does osmium dev ld-o7b (local) rank against other Rust servers?
On player hours for the past week, osmium dev ld-o7b (local) sits at #15,324, which puts it inside the top 70% of every ranked server.
Server details
How reliably does osmium dev ld-o7b (local) stay online?
No contact with osmium dev ld-o7b (local) right now, and the last recorded contact was 11 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 17 October 2026 is when Rust Server Trends first recorded it.
Where in the world is osmium dev ld-o7b (local) hosted?
Nothing about a region comes from osmium dev ld-o7b (local). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 208.88.69.27:28838.
What build of Rust does osmium dev ld-o7b (local) use?
On Linux, osmium dev ld-o7b (local) runs Rust network protocol 2634 and build 167231. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on osmium dev ld-o7b (local)?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does osmium dev ld-o7b (local) wipe, and on which days?
The rhythm of osmium dev ld-o7b (local) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 11 days 16 hours.
Tags
What do the server tags on osmium dev ld-o7b (local) mean?
The game's server browser reads the tags osmium dev ld-o7b (local) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does osmium dev ld-o7b (local) appear?
The Rust Server Trends lists that take in osmium dev ld-o7b (local) are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto osmium dev ld-o7b (local)?
You can connect by pressing F1 in Rust and typing client.connect 208.88.69.27:28838 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.