Station XX-15297 · no signal
osmium dev advert (local)
Offline 208.88.69.27:28781 checked 10d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,297
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on osmium dev advert (local)?
osmium dev advert (local) uses a procedural map, which the game generates.
Which settings and rules apply on osmium dev advert (local)?
You will find no gather rate in the name of osmium dev advert (local). Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on osmium dev advert (local)?
A reading taken now finds osmium dev advert (local) offline; the most recent activity was 10 days 10 hours ago.
How does osmium dev advert (local) rank against other Rust servers?
The last seven days of player hours place osmium dev advert (local) at #15,297, in the top 69% of all ranked servers.
Operator and location
How reliably does osmium dev advert (local) stay online?
As recorded now, osmium dev advert (local) is not reachable, the last contact having been 10 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 19 October 2026 is when Rust Server Trends first recorded it.
Which region does osmium dev advert (local) run from?
Nothing about a region comes from osmium dev advert (local). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 208.88.69.27:28781.
What build of Rust does osmium dev advert (local) use?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev advert (local) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does osmium dev advert (local) run its wipes?
The rhythm of osmium dev advert (local) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 10 hours is how long the current world has been running.
Server tags
What do the server tags on osmium dev advert (local) mean?
The game's server browser reads the tags osmium dev advert (local) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does osmium dev advert (local) appear?
The Rust Server Trends lists that take in osmium dev advert (local) are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto osmium dev advert (local)?
To join, enter client.connect 208.88.69.27:28781 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.