Station XX-15825 · no signal
osmium harness p6c-carbon (local)
Offline 208.88.69.27:28750 checked 18d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,825
- top 72%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 16:29 UTC18d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on osmium harness p6c-carbon (local)?
osmium harness p6c-carbon (local) uses a procedural map, which the game generates.
Which settings and rules apply on osmium harness p6c-carbon (local)?
No gather rate appears in the name of osmium harness p6c-carbon (local). Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on osmium harness p6c-carbon (local)?
A reading taken now finds osmium harness p6c-carbon (local) offline; the most recent activity was 18 days 16 hours ago.
How does osmium harness p6c-carbon (local) rank against other Rust servers?
On player hours for the past week, osmium harness p6c-carbon (local) sits at #15,825, which puts it inside the top 72% of every ranked server.
Operator and location
How reliably does osmium harness p6c-carbon (local) stay online?
No contact with osmium harness p6c-carbon (local) right now, and the last recorded contact was 18 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 8 October 2026 is when Rust Server Trends first recorded it.
Which region does osmium harness p6c-carbon (local) run from?
No region is published by osmium harness p6c-carbon (local). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 208.88.69.27:28750.
What build of Rust does osmium harness p6c-carbon (local) use?
On Linux, osmium harness p6c-carbon (local) runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on osmium harness p6c-carbon (local)?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does osmium harness p6c-carbon (local) wipe, and on which days?
On record so far are too few of osmium harness p6c-carbon (local)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 16 hours is how long the current world has been running.
Server tags
What do the server tags on osmium harness p6c-carbon (local) mean?
The game's server browser reads the tags osmium harness p6c-carbon (local) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does osmium harness p6c-carbon (local) appear?
These Rust Server Trends lists include osmium harness p6c-carbon (local): Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to osmium harness p6c-carbon (local)?
You can connect by pressing F1 in Rust and typing client.connect 208.88.69.27:28750 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.