Rust Server TrendsSeismic network · station log
Recording Stations11,642 Players49,122 Active3,215 Wipes · 3 h106 48 h

Station XX-15825 · no signal

osmium harness p6c-carbon (local)

Offline 208.88.69.27:28750 checked 18d ago

moddedcarbon
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,825
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15825 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 16:29 UTC18d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
151/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
90/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
38/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on osmium harness p6c-carbon (local)?

osmium harness p6c-carbon (local) uses a procedural map, which the game generates.

Which settings and rules apply on osmium harness p6c-carbon (local)?

No gather rate appears in the name of osmium harness p6c-carbon (local). Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on osmium harness p6c-carbon (local)?

A reading taken now finds osmium harness p6c-carbon (local) offline; the most recent activity was 18 days 16 hours ago.

How does osmium harness p6c-carbon (local) rank against other Rust servers?

On player hours for the past week, osmium harness p6c-carbon (local) sits at #15,825, which puts it inside the top 72% of every ranked server.

Operator and location

How reliably does osmium harness p6c-carbon (local) stay online?

No contact with osmium harness p6c-carbon (local) right now, and the last recorded contact was 18 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 8 October 2026 is when Rust Server Trends first recorded it.

Which region does osmium harness p6c-carbon (local) run from?

No region is published by osmium harness p6c-carbon (local). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 208.88.69.27:28750.

What build of Rust does osmium harness p6c-carbon (local) use?

On Linux, osmium harness p6c-carbon (local) runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on osmium harness p6c-carbon (local)?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does osmium harness p6c-carbon (local) wipe, and on which days?

On record so far are too few of osmium harness p6c-carbon (local)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 16 hours is how long the current world has been running.

Server tags

What do the server tags on osmium harness p6c-carbon (local) mean?

The game's server browser reads the tags osmium harness p6c-carbon (local) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does osmium harness p6c-carbon (local) appear?

These Rust Server Trends lists include osmium harness p6c-carbon (local): Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to osmium harness p6c-carbon (local)?

You can connect by pressing F1 in Rust and typing client.connect 208.88.69.27:28750 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.