Station XX-15825 · no signal
osmium dev p6c-oxide (local)
Offline 208.88.69.27:28740 checked 19d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,825
- top 72%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 16:28 UTC19d ago | M0.0■steady | 0 | – | – | running | 0 |
| Thu 8 Oct, 00:45 UTC21d ago | M0.0■steady | 0 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on osmium dev p6c-oxide (local)?
A procedural map runs on osmium dev p6c-oxide (local), generated by the game.
Which settings and rules apply on osmium dev p6c-oxide (local)?
No gather rate appears in the name of osmium dev p6c-oxide (local). Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on osmium dev p6c-oxide (local) right now?
osmium dev p6c-oxide (local) is not responding at this moment and is offline, last seen 19 days 19 hours ago.
How does osmium dev p6c-oxide (local) rank against other Rust servers?
On player hours for the past week, osmium dev p6c-oxide (local) sits at #15,825, which puts it inside the top 72% of every ranked server.
Server facts
How reliably does osmium dev p6c-oxide (local) stay online?
No contact with osmium dev p6c-oxide (local) right now, and the last recorded contact was 19 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 8 October 2026 is when Rust Server Trends first recorded it.
Which region does osmium dev p6c-oxide (local) run from?
A region is not published by osmium dev p6c-oxide (local). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 208.88.69.27:28740.
Which Rust version is osmium dev p6c-oxide (local) running?
Rust network protocol 2634 and build 167058 on Linux is what osmium dev p6c-oxide (local) runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on osmium dev p6c-oxide (local)?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does osmium dev p6c-oxide (local) wipe, and on which days?
The rhythm of osmium dev p6c-oxide (local) cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 19 days 19 hours.
Tags
What do the server tags on osmium dev p6c-oxide (local) mean?
Tags published by osmium dev p6c-oxide (local) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does osmium dev p6c-oxide (local) appear?
The Rust Server Trends lists that take in osmium dev p6c-oxide (local) are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to osmium dev p6c-oxide (local)?
Enter client.connect 208.88.69.27:28740 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.