Station XX-14839 · recording
FormVII Testing
Online 208.52.153.221:28015 checked 11m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,839
- top 67%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 19:20 UTC25d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on FormVII Testing?
The procedural map on FormVII Testing is size 1,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on FormVII Testing?
The name of FormVII Testing gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on FormVII Testing?
A reading taken now shows 0 players on FormVII Testing, which has 40 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does FormVII Testing rank against other Rust servers?
Over the last seven days, FormVII Testing recorded enough player hours to reach #14,839 worldwide, placing it in the top 67% of all ranked servers.
Server facts
How reliably does FormVII Testing stay online?
Right now, you can reach FormVII Testing. The uptime it reports puts its last restart about 5 days 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does FormVII Testing hold a steady tick rate?
Across the last 48 hours it averaged 30 server fps, with a floor of 30. At its highest, it carried 5,518 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,230 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does FormVII Testing run from?
No region is published by FormVII Testing. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 208.52.153.221:28015 is the address it uses.
Which Rust version is FormVII Testing running?
Rust network protocol 2635 and build 168909 on Linux is what FormVII Testing runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on FormVII Testing?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does FormVII Testing run its wipes?
Too few wipes of FormVII Testing are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 8 hours is how long the current world has been running.
Lists and tags
What do the server tags on FormVII Testing mean?
The game's server browser reads the tags FormVII Testing publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does FormVII Testing appear?
These Rust Server Trends lists include FormVII Testing: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to FormVII Testing?
Enter client.connect 208.52.153.221:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.