Rust Server TrendsSeismic network · station log
Recording Stations11,851 Players94,129 Active3,887 Wipes · 3 h394 48 h

Station XX-10454 · recording

⚔️ EPIC RUST LORDS ⚔️

Online 208.115.206.171:28080 checked 10m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,454
top 47%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10454 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 03:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 21:51 UTC16d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
171/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
81/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
351/ 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
249/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ⚔️ EPIC RUST LORDS ⚔️?

The procedural map on ⚔️ EPIC RUST LORDS ⚔️ is size 4,500 with seed 446259682, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on ⚔️ EPIC RUST LORDS ⚔️?

The name of ⚔️ EPIC RUST LORDS ⚔️ gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on ⚔️ EPIC RUST LORDS ⚔️?

At this moment, ⚔️ EPIC RUST LORDS ⚔️ records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 03:00 UTC, averaging 0 players.

How does ⚔️ EPIC RUST LORDS ⚔️ rank against other Rust servers?

The last seven days of player hours place ⚔️ EPIC RUST LORDS ⚔️ at #10,454, in the top 47% of all ranked servers.

Operator and location

How reliably does ⚔️ EPIC RUST LORDS ⚔️ stay online?

Right now, you can reach ⚔️ EPIC RUST LORDS ⚔️. The uptime it reports puts its last restart about 32 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 10 October 2026 is when Rust Server Trends first recorded it.

Does ⚔️ EPIC RUST LORDS ⚔️ hold a steady tick rate?

Across the last 48 hours it averaged 102 server fps, with a floor of 78. The world held up to 113,344 entities at its peak, buildings and deployables included. Its highest memory use was 4,471 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does ⚔️ EPIC RUST LORDS ⚔️ run from?

A region is not published by ⚔️ EPIC RUST LORDS ⚔️. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 208.115.206.171:28080.

Which Rust version is ⚔️ EPIC RUST LORDS ⚔️ running?

On Windows, ⚔️ EPIC RUST LORDS ⚔️ runs Rust network protocol 2635 and build 167584. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on ⚔️ EPIC RUST LORDS ⚔️?

On average, the busiest point of its recent wipes drew 3 players. 23 hours into the latest wipe, the crowd reached its peak.

How often does ⚔️ EPIC RUST LORDS ⚔️ wipe, and on which days?

On record so far are too few of ⚔️ EPIC RUST LORDS ⚔️'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 16 days 17 hours.

Tags

What do the server tags on ⚔️ EPIC RUST LORDS ⚔️ mean?

The game's server browser reads the tags ⚔️ EPIC RUST LORDS ⚔️ publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ⚔️ EPIC RUST LORDS ⚔️ appear?

You will find ⚔️ EPIC RUST LORDS ⚔️ on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto ⚔️ EPIC RUST LORDS ⚔️?

To join, enter client.connect 208.115.206.171:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.