Rust Server TrendsSeismic network · station log
Recording Stations11,627 Players40,719 Active2,850 Wipes · 3 h124 48 h

Station XX-2159 · recording

CDT Rust Server

Online 208.115.196.4:28080 checked 10m ago

moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 10
Rank
#2,159
top 10%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-2159 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−4into Thu 20:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246805:0022:0005:0013:0020:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040005:0022:0005:0013:0020:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
12players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 15:41 UTC8d ago M1.1rising 12 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
24/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
44/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
9/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
51/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CDT Rust Server?

The procedural map on CDT Rust Server is size 2,000 with seed 2121284005, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on CDT Rust Server?

No gather rate appears in the name of CDT Rust Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on CDT Rust Server right now?

At this moment, CDT Rust Server records 1 players across 50 slots. Across seven days this server recorded an average of 2 players and a peak of 10. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 6 players.

How does CDT Rust Server rank against other Rust servers?

Over the last seven days, CDT Rust Server recorded enough player hours to reach #2,159 worldwide, placing it in the top 10% of all ranked servers.

Operator and location

How reliably does CDT Rust Server stay online?

Right now, you can reach CDT Rust Server. Its reported uptime points to a restart about 22 hours ago. It was up 94% of the time across the last 7 full days: 158 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.

How well does CDT Rust Server perform under load?

The 48-hour average is 222 server fps; 154 is the lowest observed. At its highest, it carried 24,157 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,462 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is CDT Rust Server hosted?

No region is published by CDT Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 208.115.196.4:28080.

What build of Rust does CDT Rust Server use?

Rust network protocol 2635 and build 168909 on Windows is what CDT Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on CDT Rust Server?

12 players, on average, was the busiest crowd at its recent wipes. 30 hours into the latest wipe, the crowd reached its peak.

On what timetable does CDT Rust Server run its wipes?

The rhythm of CDT Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 12 hours.

Lists and tags

What do the server tags on CDT Rust Server mean?

These are the tags CDT Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does CDT Rust Server appear?

The Rust Server Trends lists that take in CDT Rust Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to CDT Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 208.115.196.4:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.