Station XX-15423 · no signal
OvrDaLvlGaming
Offline 207.255.80.221:28018 checked 4d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 06:46 UTC24d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 4 Oct, 00:40 UTC24d ago | M0.0■steady | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on OvrDaLvlGaming?
OvrDaLvlGaming runs a procedural map of size 2,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on OvrDaLvlGaming?
No gather rate appears in the name of OvrDaLvlGaming. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on OvrDaLvlGaming right now?
A reading taken now finds OvrDaLvlGaming offline; the most recent activity was 4 days ago. The population averaged 0 players over the past week.
How does OvrDaLvlGaming rank against other Rust servers?
On player hours for the past week, OvrDaLvlGaming sits at #15,423, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does OvrDaLvlGaming stay online?
As recorded now, OvrDaLvlGaming is not reachable, the last contact having been 4 days ago. Of the 168 hours in the last 7 full days, it was up for 84, or 50% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
Where in the world is OvrDaLvlGaming hosted?
A region is not published by OvrDaLvlGaming. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 207.255.80.221:28018.
Which Rust version is OvrDaLvlGaming running?
OvrDaLvlGaming is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on OvrDaLvlGaming?
1 players, on average, was the busiest crowd at its recent wipes. 12 hours after the latest wipe, the crowd peaked.
How often does OvrDaLvlGaming wipe, and on which days?
Too few wipes of OvrDaLvlGaming are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 5 hours.
Server tags
What do the server tags on OvrDaLvlGaming mean?
These are the tags OvrDaLvlGaming publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does OvrDaLvlGaming appear?
The Rust Server Trends lists that take in OvrDaLvlGaming are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to OvrDaLvlGaming?
Enter client.connect 207.255.80.221:28018 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.