Station XX-10277 · recording
OvrDaLvlGaming
Online 207.255.80.221:28018 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,277
- top 46%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 22.7 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 14:08 UTC3d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 21:32 UTC FW26d ago | M0.0■steady | 0 | – | 22.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on OvrDaLvlGaming?
A procedural map runs on OvrDaLvlGaming, generated by the game.
Which settings and rules apply on OvrDaLvlGaming?
No gather rate appears in the name of OvrDaLvlGaming. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on OvrDaLvlGaming?
At this moment, OvrDaLvlGaming records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 1.
How does OvrDaLvlGaming rank against other Rust servers?
On player hours for the past week, OvrDaLvlGaming sits at #10,277, which puts it inside the top 46% of every ranked server.
Operator and location
How reliably does OvrDaLvlGaming stay online?
OvrDaLvlGaming is up at the moment. 82 of 168 hours in the last 7 full days were up time, 49% of the total. 27 September 2026 is when Rust Server Trends first recorded it.
Which region does OvrDaLvlGaming run from?
No region is published by OvrDaLvlGaming. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 207.255.80.221:28018 is the address it uses.
Which Rust version is OvrDaLvlGaming running?
Rust network protocol 2635 and build 168909 on Windows is what OvrDaLvlGaming runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on OvrDaLvlGaming?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does OvrDaLvlGaming wipe, and on which days?
The rhythm of OvrDaLvlGaming cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 3 days 15 hours.
Server tags
What do the server tags on OvrDaLvlGaming mean?
The game's server browser reads the tags OvrDaLvlGaming publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does OvrDaLvlGaming appear?
The Rust Server Trends lists that take in OvrDaLvlGaming are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto OvrDaLvlGaming?
Enter client.connect 207.255.80.221:28018 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.