Station XX-15306 · no signal
REDS SERVER
Offline 206.83.102.102:28016 checked 9d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,306
- top 70%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on REDS SERVER?
A procedural map runs on REDS SERVER, generated by the game.
Which settings and rules apply on REDS SERVER?
You will find no gather rate in the name of REDS SERVER. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.
Population
How many players are recorded on REDS SERVER right now?
No players are recorded on REDS SERVER at this moment; it is offline, and the last sighting was 9 days ago.
How does REDS SERVER rank against other Rust servers?
Over the last seven days, REDS SERVER recorded enough player hours to reach #15,306 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does REDS SERVER stay online?
No contact with REDS SERVER right now, and the last recorded contact was 9 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 19 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does REDS SERVER run from?
Nothing about a region comes from REDS SERVER. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 206.83.102.102:28016 is the address it uses.
What build of Rust does REDS SERVER use?
Rust network protocol 2634 and build 166652 on Windows is what REDS SERVER runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does REDS SERVER wipe, and on which days?
Too few wipes of REDS SERVER are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 17 days 22 hours is how long the current world has been running.
Server tags
What do the server tags on REDS SERVER mean?
Tags published by REDS SERVER and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does REDS SERVER appear?
These Rust Server Trends lists include REDS SERVER: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to REDS SERVER?
You can connect by pressing F1 in Rust and typing client.connect 206.83.102.102:28016 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.