Station XX-16639 · no signal
LeoLabs
Offline 206.223.232.193:7039 checked 28d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,639
- top 70%
- Last wipe
- 49d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on LeoLabs?
The procedural map on LeoLabs is size 3,000 with seed 244325184, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on LeoLabs?
You will find no gather rate in the name of LeoLabs. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on LeoLabs right now?
A reading taken now finds LeoLabs offline; the most recent activity was 28 days 3 hours ago.
How does LeoLabs rank against other Rust servers?
Over the last seven days, LeoLabs recorded enough player hours to reach #16,639 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does LeoLabs stay online?
No contact with LeoLabs right now, and the last recorded contact was 28 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is LeoLabs hosted?
A region is not published by LeoLabs. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 206.223.232.193:7039.
What build of Rust does LeoLabs use?
On Linux, LeoLabs runs Rust network protocol 2633 and build 163493. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does LeoLabs run its wipes?
On record so far are too few of LeoLabs's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 49 days 9 hours is how long the current world has been running.
Tags
What do the server tags on LeoLabs mean?
Tags published by LeoLabs and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163493 (Build): It runs game build 163493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LeoLabs appear?
These Rust Server Trends lists include LeoLabs: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to LeoLabs?
You can connect by pressing F1 in Rust and typing client.connect 206.223.232.193:7039 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.