Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players39,438 Active2,939 Wipes · 3 h88 48 h

Station XX-10586 · no signal

Oxide Server

Offline 206.168.26.184:28025 checked 3d ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#10,586
top 48%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-10586 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
77/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
112/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
40/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
12/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Oxide Server?

The map on Oxide Server is procedural, produced by the game.

Which settings and rules apply on Oxide Server?

The name of Oxide Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Oxide Server?

Oxide Server is not responding at this moment and is offline, last seen 3 days 5 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does Oxide Server rank against other Rust servers?

On player hours for the past week, Oxide Server sits at #10,586, which puts it inside the top 48% of every ranked server.

Operator and location

How reliably does Oxide Server stay online?

As recorded now, Oxide Server is not reachable, the last contact having been 3 days 5 hours ago. 3 of 168 hours in the last 7 full days were up time, 2% of the total. 16 October 2026 is when Rust Server Trends first recorded it.

Which region does Oxide Server run from?

No region is published by Oxide Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 206.168.26.184:28025 is the address it uses.

Which Rust version is Oxide Server running?

Oxide Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Oxide Server wipe, and on which days?

The rhythm of Oxide Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 6 hours.

Server tags

What do the server tags on Oxide Server mean?

The game's server browser reads the tags Oxide Server publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Oxide Server appear?

The Rust Server Trends lists that take in Oxide Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to Oxide Server?

To join, enter client.connect 206.168.26.184:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.