Rust Server TrendsSeismic network · station log
Recording Stations11,840 Players88,651 Active4,028 Wipes · 3 h177 48 h

Station NA-15998 · no signal

[STAGING] Test

Offline NA 205.209.103.26:28540 checked 24d ago

monthly wipes moddedcarbon
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,998
top 70% · #1568 in NA
Last wipe
29d ago
monthly schedule
Next wipe
8d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15998 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

usual gap
3.8 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTCFW
  2. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 28 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 28 Sep, 23:13 UTC29d ago M0.6rising 4 – running 0
Fri 25 Sep, 04:19 UTC33d ago M0.0steady 0 – 3.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
9/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
6/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
3/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
4/ 15
Pine Hosting - Rust Server NA · groups of 8+ · monthly · 2 on average
0/ 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
2/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [STAGING] Test?

The procedural map on [STAGING] Test is size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name https://discord.gg/GUE8WPTE2Z.

Which settings and rules apply on [STAGING] Test?

No gather rate appears in the name of [STAGING] Test. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [STAGING] Test?

No players are recorded on [STAGING] Test at this moment; it is offline, and the last sighting was 24 days 20 hours ago.

How does [STAGING] Test rank against other Rust servers?

[STAGING] Test is #1,568 in North America and #15,998 worldwide on the past week's player hours, within the top 70% of ranked servers.

Server facts

How reliably does [STAGING] Test stay online?

As recorded now, [STAGING] Test is not reachable, the last contact having been 24 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 16 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [STAGING] Test hosted?

In North America [STAGING] Test lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 205.209.103.26:28540.

What build of Rust does [STAGING] Test use?

[STAGING] Test is running Rust network protocol 2634 and build 166266 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [STAGING] Test?

On average, the busiest point of its recent wipes drew 2 players. 3 hours into the latest wipe, the crowd reached its peak.

On what timetable does [STAGING] Test run its wipes?

At the force wipe each month [STAGING] Test wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 29 days 17 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [STAGING] Test mean?

The game's server browser reads the tags [STAGING] Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166266 (Build): Game build: 166266; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [STAGING] Test appear?

You will find [STAGING] Test on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto [STAGING] Test?

To join, enter client.connect 205.209.103.26:28540 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://Ember-Rust.com/.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^m,NA,gmrust,cs166266,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166266
Build Game build: 166266.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.