Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players51,920 Active3,092 Wipes · 3 h110 48 h

Station XX-3668 · recording

Rusty Uncs Low-Pop Softcore

Online 204.111.73.237:28015 checked 8m ago

quad moddedcarbonsoftcorepremium
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
1
peak 2
Rank
#3,668
top 16%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-3668 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
+2into Wed 19:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 16% of all ranked servers, and #239 of the quad servers (top 29%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 20:58 UTC12d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
1/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
0/ 233
[EA] Softcore 1 quad · monthly · 66 on average
10/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 57 on average
79/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
32/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 10 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rusty Uncs Low-Pop Softcore?

The procedural map on Rusty Uncs Low-Pop Softcore is size 4,500 with seed 1, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rusty Uncs Low-Pop Softcore?

You will find no gather rate in the name of Rusty Uncs Low-Pop Softcore. 4 players is the most a group can hold (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Rust's premium status is required to join. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Rusty Uncs Low-Pop Softcore right now?

0 of the 10 slots on Rusty Uncs Low-Pop Softcore are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 2. The busiest point in the last 48 hours came at 19:00 UTC, averaging 2 players.

How does Rusty Uncs Low-Pop Softcore rank against other Rust servers?

Over the last seven days, Rusty Uncs Low-Pop Softcore recorded enough player hours to reach #3,668 worldwide, placing it in the top 16% of all ranked servers. Within quad, it places #239.

Server facts

How reliably does Rusty Uncs Low-Pop Softcore stay online?

As recorded now, Rusty Uncs Low-Pop Softcore is running. Its reported uptime points to a restart about 3 days 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 16 October 2026 is when Rust Server Trends first recorded it.

Does Rusty Uncs Low-Pop Softcore hold a steady tick rate?

The 48-hour average is 89 server fps; 72 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 224,092. Its highest memory use was 7,186 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Rusty Uncs Low-Pop Softcore run from?

No region is published by Rusty Uncs Low-Pop Softcore. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 204.111.73.237:28015 is the address it uses.

Which Rust version is Rusty Uncs Low-Pop Softcore running?

Rusty Uncs Low-Pop Softcore is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Rusty Uncs Low-Pop Softcore?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 25 hours after the wipe.

How often does Rusty Uncs Low-Pop Softcore wipe, and on which days?

Too few wipes of Rusty Uncs Low-Pop Softcore are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 12 days 5 hours.

Server tags

What do the server tags on Rusty Uncs Low-Pop Softcore mean?

The game's server browser reads the tags Rusty Uncs Low-Pop Softcore publishes: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp10 (Max players): Slots: 10; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; ^q (Premium): Rust's premium status is required to join. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rusty Uncs Low-Pop Softcore appear?

You will find Rusty Uncs Low-Pop Softcore on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Softcore and Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Rusty Uncs Low-Pop Softcore?

Enter client.connect 204.111.73.237:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Rust's premium status is required to join.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,^z,^y,^q,ts4

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp10
Max players Slots: 10.
ts4
Group limit The team limit is 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.
^q
Premium Rust's premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.