Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players58,743 Active3,438 Wipes · 3 h103 48 h

Station XX-15321 · no signal

[NZ}TerraRust

Offline 203.94.35.238:28015 checked 10d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,321
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15321 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Rustopia.gg - AU Main OC · groups of 12+ · weekly · 59 on average
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Rustafied.com - AU Long OC · groups of 16+ · monthly · 34 on average
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Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 30 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [NZ}TerraRust?

The map on [NZ}TerraRust is procedural, produced by the game.

Which settings and rules apply on [NZ}TerraRust?

You will find no gather rate in the name of [NZ}TerraRust. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [NZ}TerraRust right now?

A reading taken now finds [NZ}TerraRust offline; the most recent activity was 10 days 5 hours ago.

How does [NZ}TerraRust rank against other Rust servers?

Over the last seven days, [NZ}TerraRust recorded enough player hours to reach #15,321 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does [NZ}TerraRust stay online?

[NZ}TerraRust is down at the moment; the last recorded contact was 10 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does [NZ}TerraRust run from?

The name of [NZ}TerraRust points to Oceania, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 203.94.35.238:28015.

What build of Rust does [NZ}TerraRust use?

Rust network protocol 2635 and build 168330 on Windows is what [NZ}TerraRust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does [NZ}TerraRust wipe, and on which days?

Too few wipes of [NZ}TerraRust are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 10 days 5 hours is how long the current world has been running.

Server tags

What do the server tags on [NZ}TerraRust mean?

The game's server browser reads the tags [NZ}TerraRust publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168330 (Build): It runs game build 168330; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [NZ}TerraRust appear?

You will find [NZ}TerraRust on the following Rust Server Trends lists: Oceania Rust servers, live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to [NZ}TerraRust?

To join, enter client.connect 203.94.35.238:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168330
Build It runs game build 168330.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.