Rust Server TrendsSeismic network · station log
Recording Stations11,608 Players34,356 Active2,818 Wipes · 3 h71 48 h

Station XX-15490 · no signal

测试

Offline 203.186.9.253:28015 checked 35d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 183 on average
49/ 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average
10/ 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 106 on average
72/ 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average
13/ 100
Rustoria.co - SEA Medium | JUST WIPED 29.10 EA · no group limit · 65 on average
56/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 53 on average
5/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 测试?

测试 uses a procedural map, which the game generates.

Which settings and rules apply on 测试?

You will find no gather rate in the name of 测试. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on 测试?

测试 is not responding at this moment and is offline, last seen 35 days 18 hours ago.

How does 测试 rank against other Rust servers?

The last seven days of player hours place 测试 at #15,490, in the top 70% of all ranked servers.

Server details

How reliably does 测试 stay online?

As recorded now, 测试 is not reachable, the last contact having been 35 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 23 September 2026 is when Rust Server Trends first recorded it.

Where in the world is 测试 hosted?

The name of 测试 points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 203.186.9.253:28015.

Which Rust version is 测试 running?

Rust network protocol 2633 and build 165217 on Windows is what 测试 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does 测试 wipe, and on which days?

On record so far are too few of 测试's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 35 days 19 hours.

Server tags

What do the server tags on 测试 mean?

The game's server browser reads the tags 测试 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 测试 appear?

The Rust Server Trends lists that take in 测试 are: Rust community servers without the side modes. On the server list, the filters it matches are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to 测试?

Enter client.connect 203.186.9.253:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.