Station XX-14782 · recording
Drift Staging
Online 203.16.163.8:27387 checked 13m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,782
- top 66%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 15:15 UTC15d ago | M0.3▲rising | 2 | – | running | 0 | |
| Tue 13 Oct, 17:17 UTC16d ago | M0.7▲rising | 5 | – | 0.9 days | 0 | |
| Mon 12 Oct, 20:37 UTC17d ago | M0.7▲rising | 5 | – | 0.9 days | 0 | |
| Mon 5 Oct, 14:21 UTC24d ago | M0.3▲rising | 2 | halved by day 1 | 7.3 days | 0 | |
| Sun 4 Oct, 15:18 UTC25d ago | M0.3▲rising | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Drift Staging?
Drift Staging runs a procedural map of size 3,500 with seed 50000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on Drift Staging?
The name of Drift Staging gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Drift Staging?
At this moment, Drift Staging records 0 players across 40 slots. The seven-day average is 0 players, with a peak of 1.
How does Drift Staging rank against other Rust servers?
On player hours for the past week, Drift Staging sits at #14,782, which puts it inside the top 66% of every ranked server.
Server facts
How reliably does Drift Staging stay online?
Right now, you can reach Drift Staging. Its reported uptime points to a restart about 11 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 4 October 2026 it was recorded for the first time by Rust Server Trends.
Does Drift Staging hold a steady tick rate?
Across the last 48 hours it averaged 174 server fps, with a floor of 90. Buildings, deployables and all the rest of the world's entities brought it to a high of 24,269. Its highest memory use was 3,701 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Drift Staging run from?
A region is not published by Drift Staging. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 203.16.163.8:27387 is the address it uses.
Which Rust version is Drift Staging running?
Drift Staging is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Drift Staging?
On average, the busiest point of its recent wipes drew 4 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does Drift Staging wipe, and on which days?
No next wipe can be predicted for Drift Staging, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 15 days 10 hours is how long the current world has been running.
Server tags
What do the server tags on Drift Staging mean?
These are the tags Drift Staging publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Drift Staging appear?
The Rust Server Trends lists that take in Drift Staging are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Drift Staging?
You can connect by pressing F1 in Rust and typing client.connect 203.16.163.8:27387 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.