Station XX-15817 · no signal
FATE RUST test
Offline 203.16.163.26:29038 checked 19d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,817
- top 72%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 14:05 UTC27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on FATE RUST test?
FATE RUST test runs a procedural map of size 1,000 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on FATE RUST test?
No gather rate appears in the name of FATE RUST test. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on FATE RUST test?
FATE RUST test is not responding at this moment and is offline, last seen 19 days 8 hours ago.
How does FATE RUST test rank against other Rust servers?
On player hours for the past week, FATE RUST test sits at #15,817, which puts it inside the top 72% of every ranked server.
Server details
How reliably does FATE RUST test stay online?
As recorded now, FATE RUST test is not reachable, the last contact having been 19 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 16 September 2026 is when Rust Server Trends first recorded it.
Which region does FATE RUST test run from?
No region is published by FATE RUST test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 203.16.163.26:29038.
What build of Rust does FATE RUST test use?
On Linux, FATE RUST test runs Rust network protocol 2634 and build 166586. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on FATE RUST test?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does FATE RUST test wipe, and on which days?
Too few wipes of FATE RUST test are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 3 hours.
Tags
What do the server tags on FATE RUST test mean?
Tags published by FATE RUST test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does FATE RUST test appear?
These Rust Server Trends lists include FATE RUST test: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto FATE RUST test?
To join, enter client.connect 203.16.163.26:29038 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.