Station XX-3510 · recording
private events
Online 203.16.163.198:26595 checked 9m ago
- Players now
- 0/ 70
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 48
- Rank
- #3,510
- top 16%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 70 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +21into Tue 18:00 UTC
- Peak · 48 h
- 48most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.9 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 17players, last three wipes
- crowd held
- 67%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 17:05 UTC2d ago | M1.7▲rising | 48 | – | running | 0 | |
| Fri 23 Oct, 14:32 UTC5d ago | M0.3▲rising | 2 | held half | 3.1 days | 0 | |
| Mon 19 Oct, 16:56 UTC9d ago | M0.0▲rising | 1 | held half | 3.9 days | 0 | |
| Wed 7 Oct, 13:23 UTC21d ago | M0.5▲rising | 3 | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on private events?
private events runs a procedural map of size 3,500 with seed 1862422565, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on private events?
You will find no gather rate in the name of private events. Up to 60 players can be in a group. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on private events?
A reading taken now shows 0 players on private events, which has 70 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 48. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 29 players.
How does private events rank against other Rust servers?
The last seven days of player hours place private events at #3,510, in the top 16% of all ranked servers.
Server facts
How reliably does private events stay online?
As recorded now, private events is running. Its reported uptime points to a restart about 25 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does private events perform under load?
The 48-hour average is 121 server fps; 79 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,669. Its highest memory use was 4,475 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is private events hosted?
No region is published by private events. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 203.16.163.198:26595 is the address it uses.
Which Rust version is private events running?
private events is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on private events?
On average, the busiest point of its recent wipes drew 17 players. 25 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does private events wipe, and on which days?
No next wipe can be predicted for private events, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 2 days 17 hours is how long the current world has been running.
Server tags
What do the server tags on private events mean?
Tags published by private events and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp70 (Max players): 70 slots are available; ts60 (Group limit): Teams are capped at 60 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does private events appear?
You will find private events on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
How do you connect to private events?
To join, enter client.connect 203.16.163.198:26595 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.