Station XX-15130 · recording
SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY
Online 203.16.163.142:27267 checked 7m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,130
- top 68%
- Last wipe
- 18d ago
- weekly schedule
- Next wipe
- 2d 16h
- Sun 1 Nov, 15:36 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Thu 10:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 15:36 UTC, in 2d 16h. Its weekly schedule tag · low confidence
- usual gap
- 6 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- 2d 16hSun 1 Nov, 15:36 UTC
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 9d 16hSun 8 Nov, 15:36 UTC
- 16d 16hSun 15 Nov, 15:36 UTC
- 23d 16hSun 22 Nov, 15:36 UTC
- 30d 16hSun 29 Nov, 15:36 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 37d 16hSun 6 Dec, 15:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 15:36 UTC18d ago | M0.0▲rising | 2 | – | running | 1 | |
| Fri 2 Oct, 09:41 UTC27d ago | M0.3▲rising | 2 | halved by day 3 | 9.2 days | 0 | |
| Fri 25 Sep, 19:43 UTC34d ago | M0.6▲rising | 4 | halved by day 2 | 6.6 days | 0 | |
| Sun 20 Sep, 09:47 UTC39d ago | M0.0▲rising | 1 | halved by day 3 | 5.4 days | 0 | |
| Sat 19 Sep, 20:28 UTC40d ago | M0.0▲rising | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
The procedural map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is size 2,000 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
2x gather is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
0 of the 40 slots on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 10:00 UTC, averaging 0 players.
How does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY rank against other Rust servers?
On player hours for the past week, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY sits at #15,130, which puts it inside the top 68% of every ranked server.
Server facts
How reliably does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY stay online?
SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is up at the moment. Going by the uptime figure it reports, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY hold a steady tick rate?
The 48-hour average is 226 server fps; 185 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 17,519. Its highest memory use was 2,845 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY hosted?
No region is published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 203.16.163.142:27267.
What build of Rust does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY use?
On Linux, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 5 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.
On what timetable does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run its wipes?
The prediction follows its tag, because too few of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's wipes are on record to confirm its schedule. Sunday 1 November at 15:36 UTC is when its next wipe is due. It has run its current world for 18 days 7 hours. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY mean?
The game's server browser reads the tags SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY appear?
You will find SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Connecting
How do you connect to SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
To join, enter client.connect 203.16.163.142:27267 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.