Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players102,408 Active3,941 Wipes · 3 h403 48 h

Station XX-5547 · recording

NTAI

Online 203.16.163.141:28668 checked 12m ago

moddedoxide
Connect
Players now
1/ 40
2% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 4
Rank
#5,547
top 25%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-5547 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 40 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−2into Tue 20:00 UTC
Peak · 48 h
4most players in any hour
Events picked
6wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123419:0011:0019:0002:0009:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040019:0011:0019:0002:0009:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 15:47 UTC1d ago – – – – – 2
Wed 28 Oct, 10:27 UTC1d ago – – – – – 1
Tue 27 Oct, 22:32 UTC1d ago – – – – – 1
Tue 27 Oct, 22:13 UTC1d ago – – – – – 2
Tue 27 Oct, 20:52 UTC1d ago – – – – – 0
Tue 27 Oct, 20:29 UTC1d ago – – – – – 3
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 112 on average
204/ 300
Pickle Rust EU Monthly EU · no group limit · 50 on average
52/ 100
RaidLab groups of 8+ · 33 on average
0/ 50
EU Hub 01 EU · groups of 1000+ · 23 on average
1/ 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average
1/ 300
Warriors groups of 8+ · 2 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on NTAI?

NTAI runs a procedural map of size 2,500 with seed 1322277, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on NTAI?

You will find no gather rate in the name of NTAI. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on NTAI?

At this moment, NTAI records 1 players across 40 slots. Across seven days this server recorded an average of 1 players and a peak of 4. The busiest point in the last 48 hours came at 19:00 UTC, averaging 4 players.

How does NTAI rank against other Rust servers?

The last seven days of player hours place NTAI at #5,547, in the top 25% of all ranked servers.

Operator and location

How reliably does NTAI stay online?

As recorded now, NTAI is running. The uptime it reports puts its last restart about 24 hours ago. 14 of 24 hours in the last 1 full day were up time, 58% of the total. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

How well does NTAI perform under load?

The 48-hour average is 220 server fps; 188 is the lowest observed. The world held up to 31,460 entities at its peak, buildings and deployables included. Its highest memory use was 3,585 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is NTAI hosted?

A region is not published by NTAI. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 203.16.163.141:28668 is the address it uses.

Which Rust version is NTAI running?

On Linux, NTAI runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does NTAI wipe, and on which days?

No wipe schedule is kept by NTAI, which makes a new world every few hours. None of those resets counts as a wipe.

Tags

What do the server tags on NTAI mean?

These are the tags NTAI publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does NTAI appear?

The Rust Server Trends lists that take in NTAI are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto NTAI?

To join, enter client.connect 203.16.163.141:28668 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.