Station XX-15396 · no signal
rustsc locales lab
Offline 203.149.74.189:29060 checked 1d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,396
- top 69%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 08:26 UTC2d ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on rustsc locales lab?
The map on rustsc locales lab is procedural, produced by the game.
Which settings and rules apply on rustsc locales lab?
You will find no gather rate in the name of rustsc locales lab. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on rustsc locales lab right now?
No players are recorded on rustsc locales lab at this moment; it is offline, and the last sighting was 46 hours ago. The population averaged 0 players over the past week.
How does rustsc locales lab rank against other Rust servers?
Over the last seven days, rustsc locales lab recorded enough player hours to reach #15,396 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does rustsc locales lab stay online?
As recorded now, rustsc locales lab is not reachable, the last contact having been 46 hours ago. 0 of 24 hours in the last 1 full day were up time, 0% of the total. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is rustsc locales lab hosted?
Nothing about a region comes from rustsc locales lab. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 203.149.74.189:29060 is the address it uses.
What build of Rust does rustsc locales lab use?
rustsc locales lab is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does rustsc locales lab wipe, and on which days?
On record so far are too few of rustsc locales lab's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 46 hours is how long the current world has been running.
Server tags
What do the server tags on rustsc locales lab mean?
These are the tags rustsc locales lab publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does rustsc locales lab appear?
The Rust Server Trends lists that take in rustsc locales lab are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to rustsc locales lab?
Enter client.connect 203.149.74.189:29060 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.