Rust Server TrendsSeismic network · station log
Recording Stations11,684 Players38,205 Active2,919 Wipes · 3 h95 48 h

Station XX-15353 · no signal

rustsc permissions lab

Offline 203.149.74.189:29030 checked 1d ago

moddedoxide
Connect
Players now
0/ 4
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,353
top 69%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-15353 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 4 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123408:0009:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 08:14 UTC1d ago – – – – – 0
Mon 26 Oct, 10:32 UTC2d ago – – – – – 0
Mon 26 Oct, 08:57 UTC2d ago – – – – – 0
Mon 26 Oct, 07:45 UTC2d ago – – – – – 0
Mon 26 Oct, 06:43 UTC2d ago – – – – – 0
Mon 26 Oct, 05:36 UTC2d ago – – – – – 0
Fri 23 Oct, 23:32 UTC5d ago M0.0steady 0 – – 2.3 days 0
Thu 22 Oct, 07:11 UTC6d ago M0.0steady 0 – 1.7 days 0
Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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69/ 300
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404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average
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[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on rustsc permissions lab?

The map on rustsc permissions lab is procedural, produced by the game.

Which settings and rules apply on rustsc permissions lab?

The name of rustsc permissions lab gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on rustsc permissions lab?

No players are recorded on rustsc permissions lab at this moment; it is offline, and the last sighting was 40 hours ago. The population averaged 0 players over the past week.

How does rustsc permissions lab rank against other Rust servers?

On player hours for the past week, rustsc permissions lab sits at #15,353, which puts it inside the top 69% of every ranked server.

Server details

How reliably does rustsc permissions lab stay online?

No contact with rustsc permissions lab right now, and the last recorded contact was 40 hours ago. Of the 168 hours in the last 7 full days, it was up for 10, or 6% of the time. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does rustsc permissions lab run from?

No region is published by rustsc permissions lab. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 203.149.74.189:29030.

What build of Rust does rustsc permissions lab use?

On Linux, rustsc permissions lab runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does rustsc permissions lab wipe, and on which days?

No wipe schedule is kept by rustsc permissions lab, which makes a new world every few hours. None of those resets counts as a wipe.

Tags

What do the server tags on rustsc permissions lab mean?

These are the tags rustsc permissions lab publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does rustsc permissions lab appear?

You will find rustsc permissions lab on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

How do you connect to rustsc permissions lab?

You can connect by pressing F1 in Rust and typing client.connect 203.149.74.189:29030 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.