Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players91,721 Active4,063 Wipes · 3 h167 48 h

Station XX-15041 · recording

[JP]真夏の夜のらんらんるー

Online 203.10.98.3:28015 checked 8m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,041
top 68%
Last wipe
22d ago
biweekly schedule
Next wipe
5d 14h
Mon 2 Nov, 10:33 UTC
Seismic record · station XX-15041 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Monday 2 November, 10:33 UTC, in 5d 14h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
『百威』无商城|无权|六人|10.27号14:00清档 EA · groups of 6 · biweekly · 13 on average
11/ 100
[JP]初心者 | momoserver | 10/16 | PVP EA · groups of 6 · biweekly · 11 on average
4/ 60
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average
2/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 19 on average
3/ 100
『二次元』|10.26号|新开|六人|新手乐园 EA · groups of 6 · weekly · 18 on average
0/ 200
[SEA] Rusty Indonesia EA · groups of 6 · 7 on average
7/ 60
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [JP]真夏の夜のらんらんるー?

Generated by the game, the map on [JP]真夏の夜のらんらんるー is procedural, size 4,000 with seed 265649668. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [JP]真夏の夜のらんらんるー?

The name of [JP]真夏の夜のらんらんるー gives no gather rate. Up to 6 players can be in a group. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [JP]真夏の夜のらんらんるー?

A reading taken now shows 0 players on [JP]真夏の夜のらんらんるー, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does [JP]真夏の夜のらんらんるー rank against other Rust servers?

On player hours for the past week, [JP]真夏の夜のらんらんるー sits at #15,041, which puts it inside the top 68% of every ranked server.

Server facts

How reliably does [JP]真夏の夜のらんらんるー stay online?

As recorded now, [JP]真夏の夜のらんらんるー is running. The uptime it reports puts its last restart about 3 days 3 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 7 October 2026 is when Rust Server Trends first recorded it.

How well does [JP]真夏の夜のらんらんるー perform under load?

Its average server fps over the last 48 hours was 59, and it never dropped below 59. Buildings, deployables and all the rest of the world's entities brought it to a high of 88,296. Memory use peaked at 3,702 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [JP]真夏の夜のらんらんるー hosted?

Its name points to Asia, but [JP]真夏の夜のらんらんるー publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 203.10.98.3:28015.

Which Rust version is [JP]真夏の夜のらんらんるー running?

Rust network protocol 2634 and build 166652 on Windows is what [JP]真夏の夜のらんらんるー runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does [JP]真夏の夜のらんらんるー run its wipes?

From biweekly: 14 days after its last wipe the next wipe of [JP]真夏の夜のらんらんるー is estimated. The date of its next wipe is Monday 2 November at 10:33 UTC. 22 days 9 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on [JP]真夏の夜のらんらんるー mean?

These are the tags [JP]真夏の夜のらんらんるー publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): 100 slots are available; ts6 (Group limit): The team limit is 6; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [JP]真夏の夜のらんらんるー appear?

You will find [JP]真夏の夜のらんらんるー on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to [JP]真夏の夜のらんらんるー?

To join, enter client.connect 203.10.98.3:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://www.youtube.com/watch?v=G6N943NlCbw.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,gmvanilla,cs166652,ts6,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players 100 slots are available.
ts6
Group limit The team limit is 6.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.