Rust Server TrendsSeismic network · station log
Recording Stations11,725 Players63,058 Active3,296 Wipes · 3 h188 48 h

Station XX-1128 · recording

[SEA] Rusty Indonesia

Online 139.99.113.100:28310 checked 12m ago

vanillaoxide
Connect
Players now
1/ 60
2% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
8
peak 20
Rank
#1,128
top 5%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-1128 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 60 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−9into Wed 16:00 UTC
Peak · 48 h
19most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152001:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.8 daysbetween real wipes
on rhythm
60%of its recent wipes
wipe-day peak
22players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctSat 10 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 18:28 UTC7d ago M1.0rising 14 – running 3
Fri 16 Oct, 14:04 UTC13d ago M1.3rising 23 halved by day 4 6.2 days 5
Sat 10 Oct, 18:14 UTC19d ago M1.4rising 29 halved by day 4 5.8 days 4
Thu 1 Oct, 18:06 UTC FW28d ago M0.9rising 12 halved by day 6 9 days 4
Wed 30 Sep, 01:15 UTC29d ago M1.1rising 12 – 1.7 days 0
Thu 24 Sep, 07:08 UTC35d ago M1.6rising 40 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
『二次元』|10.30号|新开|六人|新手乐园 EA · groups of 6 · weekly · 16 on average
42/ 200
『百威』无商城|无权|六人|10.29号14:00清档 EA · groups of 6 · biweekly · 14 on average
12/ 100
[JP]初心者 | momoserver | 10/16 | PVP EA · groups of 6 · biweekly · 7 on average
0/ 60
测试 EA · groups of 6 · monthly · 4 on average
0/ 100
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 9 on average
0/ 200
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 181 on average
131/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [SEA] Rusty Indonesia?

Generated by the game, the map on [SEA] Rusty Indonesia is procedural, size 3,500 with seed 1203142006. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [SEA] Rusty Indonesia?

No gather rate appears in the name of [SEA] Rusty Indonesia. The group limit is 6 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The plugins run on Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [SEA] Rusty Indonesia right now?

A reading taken now shows 1 players on [SEA] Rusty Indonesia, which has 60 slots. Averaged across the last seven days the population was 8 players, reaching a peak of 20. The busiest point in the last 48 hours came at 15:00 UTC, averaging 18 players.

How does [SEA] Rusty Indonesia rank against other Rust servers?

Over the last seven days, [SEA] Rusty Indonesia recorded enough player hours to reach #1,128 worldwide, placing it in the top 5% of all ranked servers.

Server details

How reliably does [SEA] Rusty Indonesia stay online?

[SEA] Rusty Indonesia is up at the moment. The uptime it reports puts its last restart about 23 hours ago. It was up 85% of the time across the last 7 full days: 143 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [SEA] Rusty Indonesia hold a steady tick rate?

Its average server fps over the last 48 hours was 188, and it never dropped below 134. At its highest, it carried 83,192 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,995 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [SEA] Rusty Indonesia run from?

Its name points to Asia, but [SEA] Rusty Indonesia publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 139.99.113.100:28310.

Which Rust version is [SEA] Rusty Indonesia running?

[SEA] Rusty Indonesia is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [SEA] Rusty Indonesia?

On average, the busiest point of its recent wipes drew 22 players. 22 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.

How often does [SEA] Rusty Indonesia wipe, and on which days?

No next wipe can be predicted for [SEA] Rusty Indonesia, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 5 hours is how long the current world has been running.

Tags

What do the server tags on [SEA] Rusty Indonesia mean?

The game's server browser reads the tags [SEA] Rusty Indonesia publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slots: 60; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [SEA] Rusty Indonesia appear?

You will find [SEA] Rusty Indonesia on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to [SEA] Rusty Indonesia?

Enter client.connect 139.99.113.100:28310 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/5yXprK3Fss.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^v,gmrust,cs168909,ts6,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players Slots: 60.
ts6
Group limit The team limit is 6.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.