Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players64,357 Active3,442 Wipes · 3 h196 48 h

Station XX-15165 · recording

Rekting Newborns Small Solo - Vanilla

Online 202.36.95.68:27507 checked 9m ago

vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,165
top 68%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15165 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 00:45 UTC11d ago M0.0steady 0 – running 0
Sat 17 Oct, 18:40 UTC11d ago M0.6rising 4 – 0.3 days 0
Wed 14 Oct, 14:12 UTC14d ago M0.0steady 0 – 3.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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163/ 500
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
68/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rekting Newborns Small Solo - Vanilla?

Rekting Newborns Small Solo - Vanilla runs a procedural map of size 2,750 with seed 1105050850, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rekting Newborns Small Solo - Vanilla?

You will find no gather rate in the name of Rekting Newborns Small Solo - Vanilla. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Rekting Newborns Small Solo - Vanilla?

A reading taken now shows 0 players on Rekting Newborns Small Solo - Vanilla, which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Rekting Newborns Small Solo - Vanilla rank against other Rust servers?

The last seven days of player hours place Rekting Newborns Small Solo - Vanilla at #15,165, in the top 68% of all ranked servers.

Server details

How reliably does Rekting Newborns Small Solo - Vanilla stay online?

Right now, you can reach Rekting Newborns Small Solo - Vanilla. Its reported uptime points to a restart about 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does Rekting Newborns Small Solo - Vanilla hold a steady tick rate?

The 48-hour average is 117 server fps; 107 is the lowest observed. The world held up to 43,092 entities at its peak, buildings and deployables included. Its highest memory use was 3,165 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Rekting Newborns Small Solo - Vanilla hosted?

A region is not published by Rekting Newborns Small Solo - Vanilla. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 202.36.95.68:27507 is the address it uses.

What build of Rust does Rekting Newborns Small Solo - Vanilla use?

Rust network protocol 2635 and build 168909 on Linux is what Rekting Newborns Small Solo - Vanilla runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Rekting Newborns Small Solo - Vanilla?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Rekting Newborns Small Solo - Vanilla run its wipes?

No next wipe can be predicted for Rekting Newborns Small Solo - Vanilla, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 11 days 11 hours.

Lists and tags

What do the server tags on Rekting Newborns Small Solo - Vanilla mean?

The game's server browser reads the tags Rekting Newborns Small Solo - Vanilla publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rekting Newborns Small Solo - Vanilla appear?

The Rust Server Trends lists that take in Rekting Newborns Small Solo - Vanilla are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Rekting Newborns Small Solo - Vanilla?

Enter client.connect 202.36.95.68:27507 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/rekting.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.