Station XX-15491 · no signal
TESTOWYDLDLDLD
Offline 202.36.95.222:24622 checked 38d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,491
- top 67%
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TESTOWYDLDLDLD?
Generated by the game, the map on TESTOWYDLDLDLD is procedural, size 1,500 with seed 50000. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on TESTOWYDLDLDLD?
No gather rate appears in the name of TESTOWYDLDLDLD. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on TESTOWYDLDLDLD right now?
A reading taken now finds TESTOWYDLDLDLD offline; the most recent activity was 38 days 20 hours ago.
How does TESTOWYDLDLDLD rank against other Rust servers?
Over the last seven days, TESTOWYDLDLDLD recorded enough player hours to reach #15,491 worldwide, placing it in the top 67% of all ranked servers.
Operator and location
How reliably does TESTOWYDLDLDLD stay online?
TESTOWYDLDLDLD is down at the moment; the last recorded contact was 38 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 20 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is TESTOWYDLDLDLD hosted?
A region is not published by TESTOWYDLDLDLD. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 202.36.95.222:24622 is the address it uses.
Which Rust version is TESTOWYDLDLDLD running?
TESTOWYDLDLDLD is running Rust network protocol 2633 and build 164530 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does TESTOWYDLDLDLD wipe, and on which days?
Too few wipes of TESTOWYDLDLDLD are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 39 days.
Tags
What do the server tags on TESTOWYDLDLDLD mean?
The game's server browser reads the tags TESTOWYDLDLDLD publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TESTOWYDLDLDLD appear?
The Rust Server Trends lists that take in TESTOWYDLDLDLD are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to TESTOWYDLDLDLD?
Enter client.connect 202.36.95.222:24622 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.