Station XX-15096 · no signal
MuninsRustServer
Offline 202.36.95.177:26089 checked 37d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,096
- top 66%
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on MuninsRustServer?
MuninsRustServer runs a procedural map of size 3,000 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on MuninsRustServer?
No gather rate appears in the name of MuninsRustServer. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on MuninsRustServer right now?
No players are recorded on MuninsRustServer at this moment; it is offline, and the last sighting was 37 days 21 hours ago.
How does MuninsRustServer rank against other Rust servers?
Over the last seven days, MuninsRustServer recorded enough player hours to reach #15,096 worldwide, placing it in the top 66% of all ranked servers.
Server details
How reliably does MuninsRustServer stay online?
No contact with MuninsRustServer right now, and the last recorded contact was 37 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 21 September 2026 is when Rust Server Trends first recorded it.
Which region does MuninsRustServer run from?
Nothing about a region comes from MuninsRustServer. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 202.36.95.177:26089 is the address it uses.
Which Rust version is MuninsRustServer running?
Rust network protocol 2633 and build 165074 on Linux is what MuninsRustServer runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does MuninsRustServer run its wipes?
On record so far are too few of MuninsRustServer's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 38 days.
Server tags
What do the server tags on MuninsRustServer mean?
Tags published by MuninsRustServer and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165074 (Build): It runs game build 165074; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MuninsRustServer appear?
You will find MuninsRustServer on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to MuninsRustServer?
You can connect by pressing F1 in Rust and typing client.connect 202.36.95.177:26089 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.