Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players35,915 Active2,914 Wipes · 3 h77 48 h

Station XX-8440 · recording

Moodoo's World / Starter Kit / Solo / Low Upkeep

Online 202.36.95.119:28015 checked 13m ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,440
top 38%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-8440 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 18:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.2 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 13:08 UTC19d ago M0.3rising 2 – running 0
Fri 2 Oct, 07:25 UTC25d ago M0.0rising 1 halved by day 2 6.2 days 0
Fri 18 Sep, 17:19 UTC39d ago M0.0steady 1 halved by day 1 13.6 days 1
Fri 18 Sep, 09:47 UTC39d ago M0.3rising 2 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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85/ 500
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Moodoo's World / Starter Kit / Solo / Low Upkeep?

Moodoo's World / Starter Kit / Solo / Low Upkeep runs a procedural map of size 3,000 with seed 1501273111, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Moodoo's World / Starter Kit / Solo / Low Upkeep?

You will find no gather rate in the name of Moodoo's World / Starter Kit / Solo / Low Upkeep. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Moodoo's World / Starter Kit / Solo / Low Upkeep?

A reading taken now shows 0 players on Moodoo's World / Starter Kit / Solo / Low Upkeep, which has 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 18:00 UTC, averaging 0 players.

How does Moodoo's World / Starter Kit / Solo / Low Upkeep rank against other Rust servers?

The last seven days of player hours place Moodoo's World / Starter Kit / Solo / Low Upkeep at #8,440, in the top 38% of all ranked servers.

Operator and location

How reliably does Moodoo's World / Starter Kit / Solo / Low Upkeep stay online?

As recorded now, Moodoo's World / Starter Kit / Solo / Low Upkeep is running. Going by the uptime figure it reports, it restarted about 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does Moodoo's World / Starter Kit / Solo / Low Upkeep hold a steady tick rate?

Across the last 48 hours it averaged 60 server fps, with a floor of 58. At its highest, it carried 50,122 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,571 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Moodoo's World / Starter Kit / Solo / Low Upkeep hosted?

A region is not published by Moodoo's World / Starter Kit / Solo / Low Upkeep. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 202.36.95.119:28015.

What build of Rust does Moodoo's World / Starter Kit / Solo / Low Upkeep use?

Moodoo's World / Starter Kit / Solo / Low Upkeep is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Moodoo's World / Starter Kit / Solo / Low Upkeep?

On average, the busiest point of its recent wipes drew 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1.5 in the wipes where it didn't hold.

On what timetable does Moodoo's World / Starter Kit / Solo / Low Upkeep run its wipes?

No next wipe can be predicted for Moodoo's World / Starter Kit / Solo / Low Upkeep, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 17 hours.

Tags

What do the server tags on Moodoo's World / Starter Kit / Solo / Low Upkeep mean?

The game's server browser reads the tags Moodoo's World / Starter Kit / Solo / Low Upkeep publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Moodoo's World / Starter Kit / Solo / Low Upkeep appear?

The Rust Server Trends lists that take in Moodoo's World / Starter Kit / Solo / Low Upkeep are: Beginner Rust servers: live trends and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Moodoo's World / Starter Kit / Solo / Low Upkeep?

You can connect by pressing F1 in Rust and typing client.connect 202.36.95.119:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.