Rust Server TrendsSeismic network · station log
Recording Stations11,882 Players97,865 Active3,914 Wipes · 3 h398 48 h

Station XX-2917 · recording

【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉

Online 202.189.5.26:28025 checked 8m ago

moddedoxide
Connect
Players now
4/ 150
3% full
Motion · 24 h
M0.2rising
+1 players on the day
7-day average
1
peak 8
Rank
#2,917
top 13%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-2917 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 150 slots
Motion · 24 h
M0.2rising+1 players
Sharpest hour
−5into Wed 19:00 UTC
Peak · 48 h
8most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0246817:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 12:24 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
025507510017:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 12:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
wipe-day peak
8players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 12:24 UTC1d ago – – – – running 2
Tue 27 Oct, 13:57 UTC2d ago M0.9rising 8 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average
32/ 100
ビビラスサーバー EA · groups of 8+ · 23 on average
39/ 500
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 20 on average
36/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 15 on average
9/ 100
21/ 100
[霸道]10000000倍-10.29日-萌新首选-稳定长久 EA · no group limit · 11 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?

Generated by the game, the map on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 is procedural, size 5,000 with seed 309235982. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?

You will find no gather rate in the name of 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 right now?

At this moment, 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 records 4 players across 150 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 8. The last 48 hours show their highest activity at 12:00 UTC, averaging 7 players.

How does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 rank against other Rust servers?

On player hours for the past week, 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 sits at #2,917, which puts it inside the top 13% of every ranked server.

Operator and location

How reliably does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 stay online?

【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 is up at the moment. Its reported uptime points to a restart about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 12 October 2026 it was recorded for the first time by Rust Server Trends.

Does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 hold a steady tick rate?

The 48-hour average is 69 server fps; 22 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 150,846. Memory use peaked at 4,934 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 run from?

No region tag comes from 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 202.189.5.26:28025.

What build of Rust does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 use?

On Windows, 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?

The recent wipes averaged a busiest count of 8 players. 47 hours into the latest wipe, the crowd reached its peak.

On what timetable does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 run its wipes?

The rhythm of 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 28 hours.

Server tags

What do the server tags on 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 mean?

These are the tags 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉 appear?

These Rust Server Trends lists include 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to 【圣罗兰PVE】原倍|纯净|事件|突袭|死亡不掉?

You can connect by pressing F1 in Rust and typing client.connect 202.189.5.26:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.