Station EA-8583 · no signal
永久PVE 永不清档 初创服务器
Offline EA 202.189.23.226:48015 checked 32d ago
- Players now
- 6/ 100
- 6% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #8,583
- top 36% · #424 in EA
- Last wipe
- 55d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 6of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 75% in EA, and #473 of the quad servers (top 54%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 永久PVE 永不清档 初创服务器?
Generated by the game, the map on 永久PVE 永不清档 初创服务器 is procedural, size 4,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on 永久PVE 永不清档 初创服务器?
You will find no gather rate in the name of 永久PVE 永不清档 初创服务器. The limit for a group is 4 players (quad). In softcore mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on 永久PVE 永不清档 初创服务器?
No players are recorded on 永久PVE 永不清档 初创服务器 at this moment; it is offline, and the last sighting was 32 days 1 hours ago.
How does 永久PVE 永不清档 初创服务器 rank against other Rust servers?
For player hours across the last seven days, 永久PVE 永不清档 初创服务器 takes #8,583 overall and #424 in Asia, inside the top 36% of all ranked servers. The ranking for quad puts it at #473.
Server facts
How reliably does 永久PVE 永不清档 初创服务器 stay online?
As recorded now, 永久PVE 永不清档 初创服务器 is not reachable, the last contact having been 32 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is 永久PVE 永不清档 初创服务器 hosted?
In Asia 永久PVE 永不清档 初创服务器 lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 202.189.23.226:48015 is the address it uses.
Which Rust version is 永久PVE 永不清档 初创服务器 running?
Rust network protocol 2633 and build 162929 on Windows is what 永久PVE 永不清档 初创服务器 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does 永久PVE 永不清档 初创服务器 wipe, and on which days?
An estimate from the force wipe gives 永久PVE 永不清档 初创服务器's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 55 days 14 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on 永久PVE 永不清档 初创服务器 mean?
Tags published by 永久PVE 永不清档 初创服务器 and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^s (Softcore): In Facepunch's softcore mode, part of your inventory survives death; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 永久PVE 永不清档 初创服务器 appear?
These Rust Server Trends lists include 永久PVE 永不清档 初创服务器: Rust servers with the tutorial and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Who is behind 永久PVE 永不清档 初创服务器?
The same operator most likely runs 永久PVE 永不清档 初创服务器 and the 6 other servers we track that also publish a rustxz.com hostname.
How to join
How do you connect to 永久PVE 永不清档 初创服务器?
Enter client.connect 202.189.23.226:48015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://qun.qq.com/universal-share/share?ac=1&authKey=wWIdBO3t%2B%2Brr7ML%2FM4oMH1iFZ0urgAegAqjE0oCxCnRPxfIdfyE%2FsTuOxGamfl5d&busi_data=eyJncm91cENvZGUiOiI4NTAxNDE1OTkiLCJ0b2tlbiI6Imh0UGhiMHJ4WTNiSTJrVC9pTWlsbkdMZVAzRE9SSXdMWXlxU1BIVkZ3WFkrZVJZb05HODRIaEd6cE53NkFRNzMiLCJ1aW4iOiIyODY5OTQ5NDg2In0%3D&data=5gT0VX69YQDzXj-caYYEPgHv6bgNpNRgk_9_RPUL6E6wJk1wMu9KCFDHdrx1HyuV9JaXVDiS8o0ecHgBO4M6bTghA7Wnr9ufLJasSXh6LX8&svctype=5&tempid=h5_group_info.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
