Rust Server TrendsSeismic network · station log
Recording Stations11,888 Players103,803 Active3,995 Wipes · 3 h419 48 h

Station EA-786 · recording

土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉

Online EA 202.189.23.105:50000 checked 9m ago

monthly wipes moddedoxidepvesoftcore
Connect
Players now
16/ 200
8% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
14
peak 18
Rank
#786
top 4% · #61 in EA
Last wipe
27d ago
monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-786 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
16of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 23:00 UTC
Peak · 48 h
17most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak
18players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 33 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 01:07 UTC27d ago M1.3rising 18 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK EA · groups of 20+ · monthly · 33 on average
28/ 128
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 23 on average
27/ 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average
25/ 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 17 on average
16/ 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 15 on average
15/ 200
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 14 on average
17/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

Generated by the game, the map on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 is procedural, size 4,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

The name of 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 gives no gather rate. The group limit is 20 players. softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 right now?

At this moment, 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 records 16 players across 200 slots. Across seven days this server recorded an average of 14 players and a peak of 18. The busiest point in the last 48 hours came at 07:00 UTC, averaging 17 players.

How does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 rank against other Rust servers?

For player hours across the last seven days, 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 takes #786 overall and #61 in Asia, inside the top 4% of all ranked servers.

Server details

How reliably does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 stay online?

Right now, you can reach 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉. Its reported uptime points to a restart about 6 days 14 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 hold a steady tick rate?

Across the last 48 hours it averaged 72 server fps, with a floor of 60. The world held up to 141,448 entities at its peak, buildings and deployables included. It reached a ceiling of 6,086 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 hosted?

With its EA tag, 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 202.189.23.105:50000.

What build of Rust does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 use?

On Windows, 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

The recent wipes averaged a busiest count of 18 players. The peak on the most recent wipe came 33 hours after the wipe.

How often does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 wipe, and on which days?

Once a month 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 11 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 mean?

The game's server browser reads the tags 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts20 (Group limit): Each team can hold up to 20; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain some inventory when you die; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 appear?

You will find 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Connecting

What steps get you onto 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

You can connect by pressing F1 in Rust and typing client.connect 202.189.23.105:50000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players 200 slots are available.
ts20
Group limit Each team can hold up to 20.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^s
Softcore Softcore, Facepunch's easier ruleset: you retain some inventory when you die.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.