Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players40,134 Active2,833 Wipes · 3 h132 48 h

Station EA-787 · recording

【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉

Online EA 202.189.23.105:40000 checked 10m ago

monthly wipes moddedoxidepvesoftcore
Connect
Players now
15/ 200
8% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
14
peak 20
Rank
#787
top 4% · #61 in EA
Last wipe
27d ago
monthly schedule
Next wipe
6d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-787 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
15of 200 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
+2into Thu 02:00 UTC
Peak · 48 h
18most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152006:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

wipe-day peak
18players, last three wipes

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 34d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 01:07 UTC28d ago M1.3rising 18 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK EA · groups of 20+ · monthly · 33 on average
20/ 128
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 23 on average
32/ 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average
27/ 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 18 on average
20/ 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 15 on average
16/ 200
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 15 on average
17/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

Generated by the game, the map on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 is procedural, size 4,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

The name of 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 gives no gather rate. The group limit is 20 players. In softcore mode, Part of your loot is kept in this easier Facepunch mode. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 right now?

A reading taken now shows 15 players on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉, which has 200 slots. Averaged across the last seven days the population was 14 players, reaching a peak of 20. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 17 players.

How does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 rank against other Rust servers?

【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 is #61 in Asia and #787 worldwide on the past week's player hours, within the top 4% of ranked servers.

Server details

How reliably does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 stay online?

As recorded now, 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 is running. Going by the uptime figure it reports, it restarted about 7 days ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 perform under load?

The 48-hour average is 68 server fps; 58 is the lowest observed. At its highest, it carried 143,295 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,378 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 hosted?

With its EA tag, 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 202.189.23.105:40000.

Which Rust version is 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 running?

【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

The recent wipes averaged a busiest count of 18 players. 13 hours after the latest wipe, the crowd peaked.

How often does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 wipe, and on which days?

The force wipe is the only wipe 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 22 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 mean?

These are the tags 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts20 (Group limit): The team limit is 20; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 appear?

You will find 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Connecting

How do you connect to 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

Enter client.connect 202.189.23.105:40000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slots: 200.
ts20
Group limit The team limit is 20.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^s
Softcore You keep some of your inventory on death in Facepunch's softcore mode.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.