Station EA-887 · recording
#1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌
Online EA 202.189.22.6:12540 checked 11m ago
- Players now
- 20/ 100
- 20% full
- Motion · 24 h
- M0.3▼falling
- −2 players on the day
- 7-day average
- 12
- peak 24
- Rank
- #887
- top 4% · #81 in EA
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 20of 100 slots
- Motion · 24 h
- M0.3▼falling−2 players
- Sharpest hour
- −18into Wed 22:00 UTC
- Peak · 48 h
- 24most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 15% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌?
The procedural map on #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 is size 4,000 with seed 13825, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌?
You will find no gather rate in the name of #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌. No group limit is published. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 right now?
A reading taken now shows 20 players on #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌, which has 100 slots. Averaged across the last seven days the population was 12 players, reaching a peak of 24. Averaged over the last 48 hours, the busiest hour was 06:00 UTC at 22 players.
How does #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 rank against other Rust servers?
The last seven days of player hours place #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 at #887, in the top 4% of all ranked servers and #81 in Asia.
Server facts
How reliably does #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 stay online?
#1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 is up at the moment. Its reported uptime points to a restart about 25 minutes ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 22 October 2026 is when Rust Server Trends first recorded it.
Does #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 hold a steady tick rate?
Across the last 48 hours it averaged 59 server fps, with a floor of 38. Buildings, deployables and all the rest of the world's entities brought it to a high of 109,110. Memory use peaked at 3,830 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 run from?
In Asia #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 lists itself, with the tag EA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 202.189.22.6:12540.
Which Rust version is #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 running?
#1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 is running Rust network protocol 2635 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 wipe, and on which days?
On record so far are too few of #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 16 days 2 hours.
Lists and tags
What do the server tags on #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 mean?
The game's server browser reads the tags #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; monthly (Monthly): Once a month it wipes, with the force wipe from Facepunch; vanilla (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia; h454e9f56 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 appear?
You will find #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Players now: At least 10; Average players: 10+ on average.
How to join
What steps get you onto #1-[搞就完了]1000倍/10.30新档/全解秒造/勇者无敌?
Enter client.connect 202.189.22.6:12540 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
