Rust Server TrendsSeismic network · station log
Recording Stations11,887 Players99,467 Active3,953 Wipes · 3 h406 48 h

Station XX-13867 · recording

【月栖】PVE

Online 202.189.21.212:21091 checked 8m ago

moddedoxide
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,867
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-13867 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.6 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 00:29 UTC27d ago M0.3rising 2 – running 0
Sat 26 Sep, 10:48 UTC33d ago M0.0rising 2 held half 5.6 days 1
Sat 26 Sep, 03:11 UTC33d ago M0.0rising 2 – 0.3 days 1
Wed 23 Sep, 13:22 UTC36d ago M0.3rising 3 held half 2.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average
31/ 100
ビビラスサーバー EA · groups of 8+ · 23 on average
35/ 500
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 21 on average
36/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 15 on average
8/ 100
19/ 100
[霸道]10000000倍-10.29日-萌新首选-稳定长久 EA · no group limit · 11 on average
19/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 【月栖】PVE?

Generated by the game, the map on 【月栖】PVE is procedural, size 4,500 with seed 713654521. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 【月栖】PVE?

The name of 【月栖】PVE gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on 【月栖】PVE right now?

At this moment, 【月栖】PVE records 0 players across 300 slots. The seven-day average is 0 players, with a peak of 1.

How does 【月栖】PVE rank against other Rust servers?

On player hours for the past week, 【月栖】PVE sits at #13,867, which puts it inside the top 62% of every ranked server.

Server facts

How reliably does 【月栖】PVE stay online?

As recorded now, 【月栖】PVE is running. Its reported uptime points to a restart about 16 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does 【月栖】PVE perform under load?

The 48-hour average is 46 server fps; 19 is the lowest observed. The world held up to 145,941 entities at its peak, buildings and deployables included. It reached a ceiling of 3,969 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is 【月栖】PVE hosted?

No region tag comes from 【月栖】PVE, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 202.189.21.212:21091.

Which Rust version is 【月栖】PVE running?

Rust network protocol 2635 and build 167231 on Linux is what 【月栖】PVE runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on 【月栖】PVE?

On average, the busiest point of its recent wipes drew 2 players. 2 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does 【月栖】PVE wipe, and on which days?

There is no next wipe to predict at 【月栖】PVE, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 16 hours.

Lists and tags

What do the server tags on 【月栖】PVE mean?

These are the tags 【月栖】PVE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 【月栖】PVE appear?

These Rust Server Trends lists include 【月栖】PVE: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto 【月栖】PVE?

To join, enter client.connect 202.189.21.212:21091 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp300
Max players 300 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.