Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players101,584 Active3,939 Wipes · 3 h404 48 h

Station EA-15327 · recording

rustjl.cn

Online EA 202.189.21.178:30015 checked 8m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69% · #480 in EA
Last wipe
25d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
2/ 100
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 EA · groups of 8+ · monthly · 4 on average
2/ 188
【萌新PVP】2倍|月清|上班族|种植|50维护|养老 EA · groups of 8+ · monthly · 3 on average
3/ 100
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 EA · groups of 8+ · monthly · 2 on average
1/ 188
#1[坚果]原倍 仿官/不限/萌新/养老/月清 EA · groups of 8+ · monthly · 1 on average
1/ 500
『无期』1000倍/双生态/PVP&PVE/萌新首选 EA · groups of 8+ · monthly · 1 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on rustjl.cn?

The procedural map on rustjl.cn is size 3,200 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on rustjl.cn?

No gather rate appears in the name of rustjl.cn. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC off, Valve's anti-cheat.

Player counts

What is the current population on rustjl.cn?

At this moment, rustjl.cn records 0 players across 500 slots. The population averaged 0 players over the past week.

How does rustjl.cn rank against other Rust servers?

For player hours across the last seven days, rustjl.cn takes #15,327 overall and #480 in Asia, inside the top 69% of all ranked servers.

Server details

How reliably does rustjl.cn stay online?

rustjl.cn is up at the moment. The uptime it reports puts its last restart about 8 days 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 4 October 2026 is when Rust Server Trends first recorded it.

How well does rustjl.cn perform under load?

The 48-hour average is 159 server fps; 109 is the lowest observed. The world held up to 54,576 entities at its peak, buildings and deployables included. Memory use peaked at 3,041 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is rustjl.cn hosted?

In Asia rustjl.cn lists itself, with the tag EA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 202.189.21.178:30015.

What build of Rust does rustjl.cn use?

On Windows, rustjl.cn runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does rustjl.cn wipe, and on which days?

From the force wipe the next wipe of rustjl.cn is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 25 days 6 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on rustjl.cn mean?

Tags published by rustjl.cn and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does rustjl.cn appear?

You will find rustjl.cn on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to rustjl.cn?

Enter client.connect 202.189.21.178:30015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.