Station EA-15327 · recording
rustjl.cn
Online EA 202.189.21.178:30015 checked 8m ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69% · #480 in EA
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on rustjl.cn?
The procedural map on rustjl.cn is size 3,200 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on rustjl.cn?
No gather rate appears in the name of rustjl.cn. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on rustjl.cn?
At this moment, rustjl.cn records 0 players across 500 slots. The population averaged 0 players over the past week.
How does rustjl.cn rank against other Rust servers?
For player hours across the last seven days, rustjl.cn takes #15,327 overall and #480 in Asia, inside the top 69% of all ranked servers.
Server details
How reliably does rustjl.cn stay online?
rustjl.cn is up at the moment. The uptime it reports puts its last restart about 8 days 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 4 October 2026 is when Rust Server Trends first recorded it.
How well does rustjl.cn perform under load?
The 48-hour average is 159 server fps; 109 is the lowest observed. The world held up to 54,576 entities at its peak, buildings and deployables included. Memory use peaked at 3,041 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is rustjl.cn hosted?
In Asia rustjl.cn lists itself, with the tag EA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 202.189.21.178:30015.
What build of Rust does rustjl.cn use?
On Windows, rustjl.cn runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does rustjl.cn wipe, and on which days?
From the force wipe the next wipe of rustjl.cn is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 25 days 6 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on rustjl.cn mean?
Tags published by rustjl.cn and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does rustjl.cn appear?
You will find rustjl.cn on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to rustjl.cn?
Enter client.connect 202.189.21.178:30015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.