Station XX-15154 · no signal
AU Victoria Casual
Offline 202.171.184.95:28015 checked 13d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,154
- top 70%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18.8 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 03:49 UTC14d ago | M0.0▼falling | 0 | – | running | 1 | |
| Sat 26 Sep, 09:11 UTC32d ago | M0.0▲rising | 1 | held half | 18.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on AU Victoria Casual?
A procedural map runs on AU Victoria Casual, generated by the game.
Which settings and rules apply on AU Victoria Casual?
The name of AU Victoria Casual gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on AU Victoria Casual?
A reading taken now finds AU Victoria Casual offline; the most recent activity was 13 days 23 hours ago.
How does AU Victoria Casual rank against other Rust servers?
The last seven days of player hours place AU Victoria Casual at #15,154, in the top 70% of all ranked servers.
Operator and location
How reliably does AU Victoria Casual stay online?
AU Victoria Casual is down at the moment; the last recorded contact was 13 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 26 September 2026 is when Rust Server Trends first recorded it.
Which region does AU Victoria Casual run from?
Its name points to Oceania, but AU Victoria Casual publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 202.171.184.95:28015.
What build of Rust does AU Victoria Casual use?
On Windows, AU Victoria Casual runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on AU Victoria Casual?
On average, the busiest point of its recent wipes drew 0 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does AU Victoria Casual run its wipes?
On record so far are too few of AU Victoria Casual's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 14 days 1 hours.
Tags
What do the server tags on AU Victoria Casual mean?
These are the tags AU Victoria Casual publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does AU Victoria Casual appear?
You will find AU Victoria Casual on the following Rust Server Trends lists: Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to AU Victoria Casual?
To join, enter client.connect 202.171.184.95:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.