Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players46,616 Active3,134 Wipes · 3 h110 48 h

Station XX-13706 · no signal

Rust Server

Offline 201.224.6.122:28015 checked 21d ago

vanillamoddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,706
top 62%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13706 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct7 Oct11 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 00:01 UTC23d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
106/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
163/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
50/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Server?

Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on Rust Server?

No gather rate appears in the name of Rust Server. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rust Server?

No players are recorded on Rust Server at this moment; it is offline, and the last sighting was 21 days 2 hours ago.

How does Rust Server rank against other Rust servers?

Over the last seven days, Rust Server recorded enough player hours to reach #13,706 worldwide, placing it in the top 62% of all ranked servers.

Operator and location

How reliably does Rust Server stay online?

As recorded now, Rust Server is not reachable, the last contact having been 21 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.

Where in the world is Rust Server hosted?

Nothing about a region comes from Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 201.224.6.122:28015.

Which Rust version is Rust Server running?

On Windows, Rust Server runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rust Server?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does Rust Server wipe, and on which days?

Too few wipes of Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 8 hours is how long the current world has been running.

Lists and tags

What do the server tags on Rust Server mean?

Tags published by Rust Server and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

The Rust Server Trends lists that take in Rust Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 201.224.6.122:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.