Station XX-15325 · no signal
KUKARUST prueba server
Offline 201.187.211.146:28035 checked 10d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,325
- top 70%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on KUKARUST prueba server?
The procedural map on KUKARUST prueba server is size 3,000 with seed 72334758, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on KUKARUST prueba server?
The name of KUKARUST prueba server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on KUKARUST prueba server right now?
No players are recorded on KUKARUST prueba server at this moment; it is offline, and the last sighting was 10 days 22 hours ago.
How does KUKARUST prueba server rank against other Rust servers?
On player hours for the past week, KUKARUST prueba server sits at #15,325, which puts it inside the top 70% of every ranked server.
Server details
How reliably does KUKARUST prueba server stay online?
KUKARUST prueba server is down at the moment; the last recorded contact was 10 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 16 October 2026 is when Rust Server Trends first recorded it.
Which region does KUKARUST prueba server run from?
Nothing about a region comes from KUKARUST prueba server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 201.187.211.146:28035 is the address it uses.
What build of Rust does KUKARUST prueba server use?
Rust network protocol 2634 and build 167781 on Windows is what KUKARUST prueba server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does KUKARUST prueba server wipe, and on which days?
The rhythm of KUKARUST prueba server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 18 hours.
Lists and tags
What do the server tags on KUKARUST prueba server mean?
Tags published by KUKARUST prueba server and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does KUKARUST prueba server appear?
You will find KUKARUST prueba server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto KUKARUST prueba server?
You can connect by pressing F1 in Rust and typing client.connect 201.187.211.146:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.