Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players74,886 Active3,724 Wipes · 3 h106 48 h

Station XX-15325 · no signal

KUKARUST prueba server

Offline 201.187.211.146:28035 checked 10d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,325
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15325 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
133/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
101/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
31/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on KUKARUST prueba server?

The procedural map on KUKARUST prueba server is size 3,000 with seed 72334758, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on KUKARUST prueba server?

The name of KUKARUST prueba server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on KUKARUST prueba server right now?

No players are recorded on KUKARUST prueba server at this moment; it is offline, and the last sighting was 10 days 22 hours ago.

How does KUKARUST prueba server rank against other Rust servers?

On player hours for the past week, KUKARUST prueba server sits at #15,325, which puts it inside the top 70% of every ranked server.

Server details

How reliably does KUKARUST prueba server stay online?

KUKARUST prueba server is down at the moment; the last recorded contact was 10 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 16 October 2026 is when Rust Server Trends first recorded it.

Which region does KUKARUST prueba server run from?

Nothing about a region comes from KUKARUST prueba server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 201.187.211.146:28035 is the address it uses.

What build of Rust does KUKARUST prueba server use?

Rust network protocol 2634 and build 167781 on Windows is what KUKARUST prueba server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does KUKARUST prueba server wipe, and on which days?

The rhythm of KUKARUST prueba server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 18 hours.

Lists and tags

What do the server tags on KUKARUST prueba server mean?

Tags published by KUKARUST prueba server and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does KUKARUST prueba server appear?

You will find KUKARUST prueba server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto KUKARUST prueba server?

You can connect by pressing F1 in Rust and typing client.connect 201.187.211.146:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.